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jagenjo

Discovered public repositories for jagenjo in the GitHub catalog.

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jagenjo/collada.js

Collada parser in javascript. It supports skinning, morph targets and bone or node animation. It can parse inside a worker.

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jagenjo/TJE_Framework

Basic C++ Framework for games, it wraps the basic GPU interface (Meshes, Textures, Shaders, Application).

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jagenjo/liteos.js

Very simple browser operative system in javascript. Applications are executed in Workers.

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jagenjo/litegui.js

Javascript Library to create webapps with a desktop look-alike interface. All the widgets are created from Javascript instead of using HTML.

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jagenjo/litegraph.js

A graph node engine and editor written in Javascript similar to PD or UDK Blueprints, comes with its own editor in HTML5 Canvas2D. The engine can run client side or server side using Node. It allows to export graphs as JSONs to be included in applications independently.

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jagenjo/litescene.js

A WebGL 3D Engine library with component-based node hierarchy. Used by WebGLStudio

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jagenjo/litegl.js

Lightweight Javascript WebGL library for handling Context, Meshes, Textures and Shaders. Relies on glMatrix 2.0, very easy to use.

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