hyakugei/UniRx
Reactive Extensions for Unity
Gamepad simulates an analog joystick input using the keyboard. Many times when we access key presses, what we are really doing is pretending that WASD, the arrow keys or some other combination are actually a D-pad or joystick with an X and Y axis, and 1 or 2 fire buttons. Gamepad handles the event capture, maths and other details of this for you, so you only have to think about how you want your game to respond to this input.
Public repository record indexed from GitHub. Explore verified star velocity metrics, source code repositories, and curated developer tool directories across the GitHubRepo ecosystem.
Reactive Extensions for Unity
Pathfinding library for the Unity engine. Issue tracking, wiki and releases are available on the release project URL:
A Unity port of Richard Lord's Ash Game Framework
NetWrok is a Python-3 asyncio MOG server using websockets.