Built something? We create video reels & spotlights for GitHub projects.Promote your project →
hlide
Home / C++ / psx4all

hlide/psx4all

psx4all - Sony Playstation 1 emulator for various handhelds.

★2STARS
⑂1FORKS
!0ISSUES
🏆#21,708GLOBAL RANK
🔥20DAYS TRENDING
🚀
Maintainer Growth Kit for psx4all

Claim this project, add your verified backlink badge to your README, and download milestone cards.

Claim Repo

Star History

Continuous Observations
Interactive star growth chart for hlide/psx4all
CSV
⭐ VIRAL README KIT

Add Live Star History & Verified Badges to README.md

Keep your repository README looking professional and dynamic. As our continuous crawler records new stars, these official SVG badges update in real time with zero maintenance.

Open README on GitHub ↗
Option 1: Interactive Star History Chart Dynamic SVG

Renders your high-resolution star trajectory chart right inside your GitHub README or project docs.

hlide/psx4all Star History Preview
markdown
[![Star History Chart](https://githubrepo.cloud/api/badge/chart/hlide/psx4all.svg?theme=dark)](https://githubrepo.cloud/repo/hlide/psx4all?utm_source=readme_chart)
Direct SVG Link ↗
Option 2: Verified Shields Badges Shields.io Style

Compact Shields-style badges for your README header. Shows real-time stars and global ranking.

Featured badge Stars badge Rank badge
markdown (badge trio)
[![Featured on GitHubRepo.cloud](https://githubrepo.cloud/badge/hlide/psx4all.svg?metric=featured)](https://githubrepo.cloud/repo/hlide/psx4all?utm_source=readme_badge) [![GitHubRepo Stars](https://githubrepo.cloud/badge/hlide/psx4all.svg?metric=stars)](https://githubrepo.cloud/repo/hlide/psx4all?utm_source=readme_badge) [![Global Rank](https://githubrepo.cloud/badge/hlide/psx4all.svg?metric=rank)](https://githubrepo.cloud/repo/hlide/psx4all?utm_source=readme_badge)

Momentum

+10

STARS · LAST 30 DAYS

1

PER DAY

#1,325

MOST-STARRED C++

Window7 days30 days90 days
Stars gained+7+10+90
Per day111
Forks gained+1+3+10

psx4all gained 10 stars in the last 30 days, about 1 a day, and now has 2. It is about 17 years old and has averaged roughly 0 stars a year. It ranks #1,325 among C++ repositories and #21,708 across all languages on GitHubRepo.

Trending Record

psx4all has maintained a continuous presence across global trending indexes, peaking at #100. Below is the 30-day activity profile:

💡 Overview

psx4all is an open-source project written in C++: psx4all - Sony Playstation 1 emulator for various handhelds.

Engineered for speed, consistency, and developer ease, it solves common hurdles in C++. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in C++ for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/hlide/psx4all.git
cd psx4all

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

C++20 compliant compiler (GCC 11+, Clang 13+, MSVC)

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

psx4all coordinates its core functionality through a modular C++ pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed psx4all into C++ backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open source license.

🚀 Getting Started

1

Install psx4all using your package manager: `git clone https://github.com/hlide/psx4all.git`

2

Initialize your project workspace or configuration file for psx4all.

3

Import psx4all into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `psx4all --help` to verify successful setup.

👍 Strengths

Active community backing with 2 GitHub stars and verified adoption.
Permissive open-source distribution under the Open Source license.
Built in C++ for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C++ and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

T
tensorflow/tensorflow ★ 200.7K C++

An Open Source Machine Learning Framework for Everyone

Compare ↗
L
ggml-org/llama.cpp ★ 130.2K C++

LLM inference in C/C++

Compare ↗
R
react/react-native ★ 126.8K C++

A framework for building native applications using React

Compare ↗
E
electron/electron ★ 123.3K C++

:electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS

Compare ↗

👥 Who Should Use This

Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

hlide/psx4all is currently ranked #21,708 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#20,168 matschaffer/mechaflickr Ruby ★ 3 Compare ↗
#20,168 gnu-lorien/crapvine Python ★ 3 Compare ↗
#20,168 francois/fogbugz-svnhook — ★ 3 Compare ↗
#20,168 anildigital/getfake Ruby ★ 3 Compare ↗
#20,168 mudge/blankable Ruby ★ 3 Compare ↗
#21,708 hlide/psx4all This Project C++ ★ 2
#21,708 pdsphil/ruby-merlin Ruby ★ 2 Compare ↗
#21,708 daaku/tempdir Ruby ★ 2 Compare ↗
#21,708 morgs/poll-builder Python ★ 2 Compare ↗
#21,708 locusf/monotooth HTML ★ 2 Compare ↗
#21,708 xman/utility Shell ★ 2 Compare ↗

Frequently Asked Questions

What does psx4all do? +

psx4all - Sony Playstation 1 emulator for various handhelds.

What language is psx4all written in? +

The primary language is C++. Topics include: software.

Is psx4all actively maintained? +

Yes, the last recorded push was on May 13, 2008 with 0 open issues being tracked.

How many stars does psx4all have? +

psx4all has 2 stars and 1 forks on GitHub.

How does psx4all rank among GitHub repositories? +

With 2 stars, hlide/psx4all is ranked #21,708 globally across all repositories tracked on GitHubRepo and #1,325 among C++ projects.

What license is psx4all distributed under? +

No SPDX license identified yet. Code without a license is subject to copyright by default.

From our network
FOR MAINTAINERS

Built something? Put it in front of millions of developers.

We make a short reel about your project and post it across YouTube, Instagram, Threads, and X. Send a link, we do the rest.