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hajimehoshi
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hajimehoshi/ebiten

A dead simple 2D game engine for Go

Go ◇ ebiten Apache-2.0
★13.5KSTARS
⑂791FORKS
!289ISSUES
🏆#571GLOBAL RANK
🔥3DAYS TRENDING
🚀
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Star History

Continuous Observations
Interactive star growth chart for hajimehoshi/ebiten
CSV

Momentum

+338

STARS · LAST 30 DAYS

11

PER DAY

#87

MOST-STARRED Go

Window7 days30 days90 days
Stars gained+77+338+990
Per day111111
Forks gained+4+16+40

ebiten gained 338 stars in the last 30 days, about 11 a day, and now has 13.5K. It is about 13 years old and has averaged roughly 1K stars a year. It ranks #87 among Go repositories and #571 across all languages on GitHubRepo.

Trending Record

ebiten has maintained a continuous presence across global trending indexes, peaking at #591. Below is the 30-day activity profile:

💡 Overview

ebiten is an open-source project written in Go: A dead simple 2D game engine for Go.

Engineered for speed, consistency, and developer ease, it solves common hurdles in ebiten, ebitengine, game. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in Go for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ go install github.com/hajimehoshi/ebiten@latest

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

Go >= 1.21 runtime environment

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

ebiten coordinates its core functionality through a modular Go pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed ebiten into Go backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open Apache-2.0 license.

🚀 Getting Started

1

Install ebiten using your package manager: `go install github.com/hajimehoshi/ebiten@latest`

2

Initialize your project workspace or configuration file for ebiten.

3

Import ebiten into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `ebiten --help` to verify successful setup.

👍 Strengths

Active community backing with 13,522 GitHub stars and verified adoption.
Permissive open-source distribution under the Apache-2.0 license.
Built in Go for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with Go and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

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👥 Who Should Use This

Developers and engineering teams building with Go, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

hajimehoshi/ebiten is currently ranked #571 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#566 tmuxinator/tmuxinator Ruby ★ 13.7K Compare ↗
#567 JustArchiNET/ArchiSteamFarm C# ★ 13.7K Compare ↗
#568 github-linguist/linguist Ruby ★ 13.7K Compare ↗
#569 rook/rook Go ★ 13.7K Compare ↗
#570 BasedHardware/omi Python ★ 13.6K Compare ↗
#571 hajimehoshi/ebiten This Project Go ★ 13.5K
#572 element-hq/element-web TypeScript ★ 13.5K Compare ↗
#573 semantica-agi/semantica Python ★ 13.5K Compare ↗
#574 facebook/astryx TypeScript ★ 13.5K Compare ↗
#575 jonas/tig C ★ 13.4K Compare ↗
#576 plantuml/plantuml Java ★ 13.3K Compare ↗

Frequently Asked Questions

What does ebiten do? +

A dead simple 2D game engine for Go

What language is ebiten written in? +

The primary language is Go. Topics include: ebiten, ebitengine, game, game-2d, game-development.

Is ebiten actively maintained? +

Yes, the last recorded push was on Sep 28, 2026 with 289 open issues being tracked.

How many stars does ebiten have? +

ebiten has 13,522 stars and 791 forks on GitHub.

How does ebiten rank among GitHub repositories? +

With 13,522 stars, hajimehoshi/ebiten is ranked #571 globally across all repositories tracked on GitHubRepo and #87 among Go projects.

What license is ebiten distributed under? +

The repository reports a Apache-2.0 license. Always verify the repository LICENSE file for legal terms.

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