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eyalgolan
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eyalgolan/statecraft-israel

A Civilization-style strategy game about governing Israel from 15 May 1948. Real ministers, real map, every fact sourced. Unity + deterministic C# sim.

★233STARS
⑂9FORKS
!182ISSUES
🏆#11,334GLOBAL RANK
🔥3DAYS TRENDING
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Momentum

+10

STARS · LAST 30 DAYS

1

PER DAY

#657

MOST-STARRED C#

Window7 days30 days90 days
Stars gained+7+10+90
Per day111
Forks gained+1+3+10

statecraft-israel gained 10 stars in the last 30 days, about 1 a day, and now has 233. It is about 1 year old and has averaged roughly 233 stars a year. It ranks #657 among C# repositories and #11,334 across all languages on GitHubRepo.

Trending Record

statecraft-israel has maintained a continuous presence across global trending indexes, peaking at #1224. Below is the 30-day activity profile:

💡 Overview

statecraft-israel is an open-source project written in C#: A Civilization-style strategy game about governing Israel from 15 May 1948. Real ministers, real map, every fact sourced. Unity + deterministic C# sim.

Engineered for speed, consistency, and developer ease, it solves common hurdles in indie-game, indiegame, israel. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in C# for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/eyalgolan/statecraft-israel.git
cd statecraft-israel

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

C# environment and standard tooling

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

statecraft-israel coordinates its core functionality through a modular C# pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed statecraft-israel into C# backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open MIT license.

🚀 Getting Started

1

Install statecraft-israel using your package manager: `git clone https://github.com/eyalgolan/statecraft-israel.git`

2

Initialize your project workspace or configuration file for statecraft-israel.

3

Import statecraft-israel into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `statecraft-israel --help` to verify successful setup.

👍 Strengths

Active community backing with 214 GitHub stars and verified adoption.
Permissive open-source distribution under the MIT license.
Built in C# for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C# and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

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👥 Who Should Use This

Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

eyalgolan/statecraft-israel is currently ranked #11,334 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#11,315 tinted-theming/tinty Rust ★ 234 Compare ↗
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#11,315 xingguangcuican6666/ABK Kotlin ★ 234 Compare ↗
#11,315 PerryLink/dsh-auto-review TypeScript ★ 234 Compare ↗
#11,334 eyalgolan/statecraft-israel This Project C# ★ 233
#11,334 jlouis/combinatorrent Haskell ★ 233 Compare ↗
#11,334 qt/qttools C++ ★ 233 Compare ↗
#11,334 stuttter/wp-multi-network PHP ★ 233 Compare ↗
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Frequently Asked Questions

What does statecraft-israel do? +

A Civilization-style strategy game about governing Israel from 15 May 1948. Real ministers, real map, every fact sourced. Unity + deterministic C# sim.

What language is statecraft-israel written in? +

The primary language is C#. Topics include: indie-game, indiegame, israel, israeli, jewish.

Is statecraft-israel actively maintained? +

Yes, the last recorded push was on Oct 13, 2026 with 182 open issues being tracked.

How many stars does statecraft-israel have? +

statecraft-israel has 233 stars and 9 forks on GitHub.

How does statecraft-israel rank among GitHub repositories? +

With 233 stars, eyalgolan/statecraft-israel is ranked #11,334 globally across all repositories tracked on GitHubRepo and #657 among C# projects.

What license is statecraft-israel distributed under? +

The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.

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