evilsocket/Geode
Geode is a pure software 3D rendering engine .
Star History
Add Live Star History & Verified Badges to README.md
Keep your repository README looking professional and dynamic. As our continuous crawler records new stars, these official SVG badges update in real time with zero maintenance.
Renders your high-resolution star trajectory chart right inside your GitHub README or project docs.
[](https://githubrepo.cloud/repo/evilsocket/Geode?utm_source=readme_chart)
Compact Shields-style badges for your README header. Shows real-time stars and global ranking.
[](https://githubrepo.cloud/repo/evilsocket/Geode?utm_source=readme_badge) [](https://githubrepo.cloud/repo/evilsocket/Geode?utm_source=readme_badge) [](https://githubrepo.cloud/repo/evilsocket/Geode?utm_source=readme_badge)
Momentum
+10
STARS · LAST 30 DAYS
1
PER DAY
#936
MOST-STARRED C++
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +7 | +10 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +1 | +3 | +10 |
Geode gained 10 stars in the last 30 days, about 1 a day, and now has 1. It is about 17 years old and has averaged roughly 0 stars a year. It ranks #936 among C++ repositories and #16,191 across all languages on GitHubRepo.
Trending Record
2
DAYS ON TRENDING
#15963
BEST RANK
Sep 29, 2026
FIRST APPEARANCE
Active
STATUS TODAY
Geode has maintained a continuous presence across global trending indexes, peaking at #15963. Below is the 30-day activity profile:
💡 Overview
Geode is an open-source project written in C++: Geode is a pure software 3D rendering engine .
Engineered for speed, consistency, and developer ease, it solves common hurdles in C++. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in C++ for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/evilsocket/Geode.git
cd Geode
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
C++20 compliant compiler (GCC 11+, Clang 13+, MSVC)
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
Geode coordinates its core functionality through a modular C++ pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed Geode into C++ backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open GPL-3.0 license.
🚀 Getting Started
Install Geode using your package manager: `git clone https://github.com/evilsocket/Geode.git`
Initialize your project workspace or configuration file for Geode.
Import Geode into your codebase or invoke it directly from your terminal.
Execute your test suite or run `Geode --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
evilsocket/Geode is currently ranked #16,191 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #14,653 | xman/utility | Shell | ★ 2 | Compare ↗ |
| #14,653 | locusf/monotooth | HTML | ★ 2 | Compare ↗ |
| #14,653 | morgs/poll-builder | Python | ★ 2 | Compare ↗ |
| #14,653 | daaku/tempdir | Ruby | ★ 2 | Compare ↗ |
| #14,653 | pdsphil/ruby-merlin | Ruby | ★ 2 | Compare ↗ |
| #16,191 | evilsocket/Geode This Project | C++ | ★ 1 | |
| #16,191 | prepor/prepor-ru | PHP | ★ 1 | Compare ↗ |
| #16,191 | dfugere/flat_lady | Ruby | ★ 1 | Compare ↗ |
| #16,191 | openmoney/openmoney-plugin | — | ★ 1 | Compare ↗ |
| #16,191 | mayo/timetravel | Ruby | ★ 1 | Compare ↗ |
| #16,191 | devrieda/cookie_crumbs | Ruby | ★ 1 | Compare ↗ |
Frequently Asked Questions
What does Geode do? +
Geode is a pure software 3D rendering engine .
What language is Geode written in? +
The primary language is C++. Topics include: software.
Is Geode actively maintained? +
Yes, the last recorded push was on May 26, 2009 with 0 open issues being tracked.
How many stars does Geode have? +
Geode has 1 stars and 4 forks on GitHub.
How does Geode rank among GitHub repositories? +
With 1 stars, evilsocket/Geode is ranked #16,191 globally across all repositories tracked on GitHubRepo and #936 among C++ projects.
What license is Geode distributed under? +
The repository reports a GPL-3.0 license. Always verify the repository LICENSE file for legal terms.