Import of Super Mario War SVN. One of its creators died and I want to preserve the source code.
⚡ Executive Summary & Quick Facts
Authoritative SourceSuper-Mario-War is Super-Mario-War is an open-source project written in C++: Import of Super Mario War SVN. One of its creators died and I want to preserve the source code..
| Repository | erlehmann/Super-Mario-War ↗ |
|---|---|
| Primary Category | developer tools |
| Language & Stack | C++ |
| Software License | Open Source (Check repository LICENSE) |
| Community Traction | ★ 41 stars · ⑂ 32 forks · #20,605 globally |
| Maintenance | ● Active (Last commit: Mar 14, 2017) · 1 open issues |
| Target Audience | Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads. |
Star History
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Momentum
+10
STARS · LAST 30 DAYS
1
PER DAY
#1,556
MOST-STARRED C++
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +0 | +10 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +0 | +3 | +10 |
Super-Mario-War gained 10 stars in the last 30 days, about 1 a day, and now has 41. It is about 17 years old and has averaged roughly 2 stars a year. It ranks #1,556 among C++ repositories and #20,605 across all languages on GitHubRepo.
Trending Record
31
DAYS ON TRENDING
#100
BEST RANK
Dec 20, 2009
FIRST APPEARANCE
Active
STATUS TODAY
Super-Mario-War has maintained a continuous presence across global trending indexes, peaking at #100. Below is the 30-day activity profile:
💡 Overview
Super-Mario-War is an open-source project written in C++: Import of Super Mario War SVN. One of its creators died and I want to preserve the source code.
Engineered for speed, consistency, and developer ease, it solves common hurdles in C++. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in C++ for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/erlehmann/Super-Mario-War.git
cd Super-Mario-War
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
C++20 compliant compiler (GCC 11+, Clang 13+, MSVC)
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
Super-Mario-War coordinates its core functionality through a modular C++ pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed Super-Mario-War into C++ backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open source license.
🚀 Getting Started
Install Super-Mario-War using your package manager: `git clone https://github.com/erlehmann/Super-Mario-War.git`
Initialize your project workspace or configuration file for Super-Mario-War.
Import Super-Mario-War into your codebase or invoke it directly from your terminal.
Execute your test suite or run `Super-Mario-War --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
erlehmann/Super-Mario-War is currently ranked #20,605 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #20,563 | karanb192/cache-tax | TypeScript | ★ 42 | Compare ↗ |
| #20,563 | Itz-Murali/Color-Pallet | TypeScript | ★ 42 | Compare ↗ |
| #20,563 | mattn/go-jev | Go | ★ 42 | Compare ↗ |
| #20,563 | bwjoke/ChatPCBridge | C# | ★ 42 | Compare ↗ |
| #20,563 | HMITCHR/CadenceSlicer | C++ | ★ 42 | Compare ↗ |
| #20,605 | erlehmann/Super-Mario-War This Project | C++ | ★ 41 | |
| #20,605 | cardmagic/starfish | Ruby | ★ 41 | Compare ↗ |
| #20,605 | fatjam/acts_as_revisable | Ruby | ★ 41 | Compare ↗ |
| #20,605 | JackDanger/jack | JavaScript | ★ 41 | Compare ↗ |
| #20,605 | taq/phpreports | PHP | ★ 41 | Compare ↗ |
| #20,605 | ahobson/ambling | Ruby | ★ 41 | Compare ↗ |
Frequently Asked Questions
What does Super-Mario-War do? +
Import of Super Mario War SVN. One of its creators died and I want to preserve the source code.
What language is Super-Mario-War written in? +
The primary language is C++. Topics include: software.
Is Super-Mario-War actively maintained? +
Yes, the last recorded push was on Mar 14, 2017 with 1 open issues being tracked.
How many stars does Super-Mario-War have? +
Super-Mario-War has 41 stars and 32 forks on GitHub.
How does Super-Mario-War rank among GitHub repositories? +
With 41 stars, erlehmann/Super-Mario-War is ranked #20,605 globally across all repositories tracked on GitHubRepo and #1,556 among C++ projects.
What license is Super-Mario-War distributed under? +
No SPDX license identified yet. Code without a license is subject to copyright by default.