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eriknihlen
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eriknihlen/OpenAC

Open-source Asheron's Call client for .NET 10. The original game's behavior, a maintained codebase, a plugin API.

★20STARS
⑂10FORKS
!11ISSUES
🏆#8,285GLOBAL RANK
🔥6DAYS TRENDING
🚀
Maintainer Growth Kit for OpenAC

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Star History

Continuous Observations
Interactive star growth chart for eriknihlen/OpenAC
CSV

Momentum

+10

STARS · LAST 30 DAYS

1

PER DAY

#474

MOST-STARRED C#

Window7 days30 days90 days
Stars gained+7+10+90
Per day111
Forks gained+1+3+10

OpenAC gained 10 stars in the last 30 days, about 1 a day, and now has 20. It is about 1 year old and has averaged roughly 20 stars a year. It ranks #474 among C# repositories and #8,285 across all languages on GitHubRepo.

Trending Record

OpenAC has maintained a continuous presence across global trending indexes, peaking at #1062. Below is the 30-day activity profile:

💡 Overview

OpenAC is an open-source project written in C#: Open-source Asheron's Call client for .NET 10. The original game's behavior, a maintained codebase, a plugin API.

Engineered for speed, consistency, and developer ease, it solves common hurdles in asherons-call, csharp, dotnet. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in C# for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/eriknihlen/OpenAC.git
cd OpenAC

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

C# environment and standard tooling

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

OpenAC coordinates its core functionality through a modular C# pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Command-Line Automation

Execute automated build, deployment, and maintenance tasks directly from the terminal.

CI/CD Workflow Integration

Run non-interactive validation checks in GitHub Actions, GitLab CI, or local pre-commit hooks.

Developer Environment Setup

Standardize local engineering workstations with single-binary utility commands.

Scripting & Pipeline Orchestration

Chain complex multi-stage scripts with reliable error reporting and exits.

🚀 Getting Started

1

Install OpenAC using your package manager: `git clone https://github.com/eriknihlen/OpenAC.git`

2

Initialize your project workspace or configuration file for OpenAC.

3

Import OpenAC into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `OpenAC --help` to verify successful setup.

👍 Strengths

Active community backing with 19 GitHub stars and verified adoption.
Permissive open-source distribution under the MIT license.
Built in C# for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C# and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

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👥 Who Should Use This

Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

eriknihlen/OpenAC is currently ranked #8,285 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#8,230 holgerkrupp/Scan Swift ★ 21 Compare ↗
#8,230 rvbcrs/WallMode Kotlin ★ 21 Compare ↗
#8,230 wzk112/LyricsX-Next Swift ★ 21 Compare ↗
#8,230 clintonimaroo/quietglass Swift ★ 21 Compare ↗
#8,230 tonsky/unquarantine Swift ★ 21 Compare ↗
#8,285 eriknihlen/OpenAC This Project C# ★ 20
#8,285 jnunemaker/googlebase Ruby ★ 20 Compare ↗
#8,285 brennandunn/configurator Ruby ★ 20 Compare ↗
#8,285 jsmecham/MatrixView JavaScript ★ 20 Compare ↗
#8,285 markoa/r2flickr Ruby ★ 20 Compare ↗
#8,285 blynn/netwalk C ★ 20 Compare ↗

Frequently Asked Questions

What does OpenAC do? +

Open-source Asheron's Call client for .NET 10. The original game's behavior, a maintained codebase, a plugin API.

What language is OpenAC written in? +

The primary language is C#. Topics include: asherons-call, csharp, dotnet, emulator-client, game-client.

Is OpenAC actively maintained? +

Yes, the last recorded push was on Sep 27, 2026 with 11 open issues being tracked.

How many stars does OpenAC have? +

OpenAC has 20 stars and 10 forks on GitHub.

How does OpenAC rank among GitHub repositories? +

With 20 stars, eriknihlen/OpenAC is ranked #8,285 globally across all repositories tracked on GitHubRepo and #474 among C# projects.

What license is OpenAC distributed under? +

The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.

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