edgarcaixm/DAME
Deadly Alien Map Editor - for 2D and isometric games.
This is an engine that enables game developers to create games in the style of old SNES style JRPGs. It's the version I'm constantly working on, on my blog there is a tutorial explaining the code. Since the code has grown too much in size for me to make individual lessons with a parallel developing code, the source here is the reference for those tutorials from now on.
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Deadly Alien Map Editor - for 2D and isometric games.
User interface components for Starling
A particle system for the Starling framework, compatible with the "Particle Designer" from 71squared.com
Pure AS3 librairies for encode/decode ATF (Adobe Texture Format) files.