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edgarcaixm

Discovered public repositories for edgarcaixm in the GitHub catalog.

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edgarcaixm/StarlingPunk

StarlingPunk is a framework built on top the Starling library designed to add structure and organization to your 2D game projects. It’s perfect for rapidly prototyping ideas and promotes code reuse between projects. As you may have been able to tell from the name, StarlingPunk is heavily inspired by the popular FlashPunk framework, although its not a direct port.

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edgarcaixm/MonkSWF

A flash file (SWF) parser and viewer using OpenVG as the backend. Written in C++. (If you are looking for further development of this project contact me here at github)

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edgarcaixm/Swf2XNA

Use Flash to create XNA games (now works with XNA4). Thanks to Patrick Godwin, now works with WinPhone7 as well!

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edgarcaixm/dds2atf

Tool for converting DDS files into ATF files suitable for use with the Flash Stage3D API

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edgarcaixm/as3

This library contains a portion of my AS3 classes that I use almost every day.

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edgarcaixm/FlashPunk-JRPG-Engine

This is an engine that enables game developers to create games in the style of old SNES style JRPGs. It's the version I'm constantly working on, on my blog there is a tutorial explaining the code. Since the code has grown too much in size for me to make individual lessons with a parallel developing code, the source here is the reference for those tutorials from now on.

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edgarcaixm/as3corelib

An ActionScript 3 Library that contains a number of classes and utilities for working with ActionScript? 3. These include classes for MD5 and SHA 1 hashing, Image encoders, and JSON serialization as well as general String, Number and Date APIs.

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edgarcaixm/as3-signals

Signals is a new approach for AS3 events, inspired by C# events and signals/slots in Qt.

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edgarcaixm/flixel

flixel is a free Actionscript (Flash) library that I distilled from a variety of Flash games that I've worked on over the last couple years, including Gravity Hook, Fathom and Canabalt. It's primary function is to provide some useful base classes that you can extend to make your own game objects.

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edgarcaixm/pubnub-api

PubNub makes Real-time Real Easy with a Simple Communications API. Two Functions: Send/Receive (Publish/Subscribe). We provide a web-service API for businesses to build scalable Data Push communication apps on Mobile, Tablet and Web. Bidirectional JSON. @PubNub - IRC #pubnub @ freenode.net

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edgarcaixm/FlashPunk

A free ActionScript 3 library designed for developing 2D Flash games. It provides you with a fast, clean framework to prototype and develop your games in. This means that most of the dirty work (timestep, animation, input, and collision to name a few) is already coded for you and ready to go, giving you more time and energy to concentrate on the design and testing of your game.

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edgarcaixm/MovieClip2SpriteSheeter

游戏开发配套工具,将fla舞台上的元件(支持元件嵌套)取最大宽度转换成一张序列图并导出逐帧图片

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