edamiani/Aether
Public repository.
Game development engine that I've created in a hurry back in 2007, using Ogre, OIS, Novodex (PhysX), OpenAL and TinyXML. It was created in less than six months, so do not expect polished code; also, it is not documented. It is being provided AS-IS, in a hope that it might be useful for someone else.
Public repository record indexed from GitHub. Explore verified star velocity metrics, source code repositories, and curated developer tool directories across the GitHubRepo ecosystem.
Public repository.
This is a GameBlender course I wrote back in 2005. It covers LogicBricks in the 2.3 version. Includes source files.
Pong is an example game made with SimpleGameEngine -- both the game and the engine are fully described in the Android Game Programming book (in Portuguese only).
Anima Engine is a flexible, multi-platform, plugin-based game engine that aims for the creation of a common ground between many excellent, but dispersed projects around the web. It is in its early stages, so expect more things to come.