edamiani/Pong-SGE
Pong is an example game made with SimpleGameEngine -- both the game and the engine are fully described in the Android Game Programming book (in Portuguese only).
Anima Engine is a flexible, multi-platform, plugin-based game engine that aims for the creation of a common ground between many excellent, but dispersed projects around the web. It is in its early stages, so expect more things to come.
This repository is cataloged as part of our automated global GitHub synchronization. Full telemetry, velocity snapshots, and code summaries are scheduled for continuous enrichment.
Pong is an example game made with SimpleGameEngine -- both the game and the engine are fully described in the Android Game Programming book (in Portuguese only).
SGE is a Java-based game engine for Android, created specifically for the book Android Game Programming. Its aim is to be as simple as possible, so other people might take it for themselves and extend it for their heart's desire.
Game development engine that I've created in a hurry back in 2007, using Ogre, OIS, Novodex (PhysX), OpenAL and TinyXML. It was created in less than six months, so do not expect polished code; also, it is not documented. It is being provided AS-IS, in a hope that it might be useful for someone else.
Paper written in 2009 about a C++ implementation of the half-edge data structure (in Portuguese)