dugurca/Strand
A strand using verlet integration with Unity3D and C#
A simple Minecraft clone written in C using modern OpenGL (shaders).
This repository is cataloged as part of our automated global GitHub synchronization. Full telemetry, velocity snapshots, and code summaries are scheduled for continuous enrichment.
A strand using verlet integration with Unity3D and C#
A simple replay solution for Unity3D
A spring simulation with Verlet integration in Unity3D
A nice desktop timer app for Pomodoro Technique users