simple space invaders game implemented using Perl & SDL
Star History
Add Live Star History & Verified Badges to README.md
Keep your repository README looking professional and dynamic. As our continuous crawler records new stars, these official SVG badges update in real time with zero maintenance.
Renders your high-resolution star trajectory chart right inside your GitHub README or project docs.
[](https://githubrepo.cloud/repo/domm/Game-PerlInvaders?utm_source=readme_chart)
Compact Shields-style badges for your README header. Shows real-time stars and global ranking.
[](https://githubrepo.cloud/repo/domm/Game-PerlInvaders?utm_source=readme_badge) [](https://githubrepo.cloud/repo/domm/Game-PerlInvaders?utm_source=readme_badge) [](https://githubrepo.cloud/repo/domm/Game-PerlInvaders?utm_source=readme_badge)
Momentum
+10
STARS · LAST 30 DAYS
1
PER DAY
#32
MOST-STARRED Perl
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +7 | +10 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +1 | +3 | +10 |
Game-PerlInvaders gained 10 stars in the last 30 days, about 1 a day, and now has 15. It is about 17 years old and has averaged roughly 1 stars a year. It ranks #32 among Perl repositories and #13,163 across all languages on GitHubRepo.
Trending Record
26
DAYS ON TRENDING
#100
BEST RANK
Aug 5, 2009
FIRST APPEARANCE
Active
STATUS TODAY
Game-PerlInvaders has maintained a continuous presence across global trending indexes, peaking at #100. Below is the 30-day activity profile:
💡 Overview
Game-PerlInvaders is an open-source project written in Perl: simple space invaders game implemented using Perl & SDL.
Engineered for speed, consistency, and developer ease, it solves common hurdles in Perl. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in Perl for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/domm/Game-PerlInvaders.git
cd Game-PerlInvaders
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
Perl environment and standard tooling
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
Game-PerlInvaders coordinates its core functionality through a modular Perl pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed Game-PerlInvaders into Perl backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open source license.
🚀 Getting Started
Install Game-PerlInvaders using your package manager: `git clone https://github.com/domm/Game-PerlInvaders.git`
Initialize your project workspace or configuration file for Game-PerlInvaders.
Import Game-PerlInvaders into your codebase or invoke it directly from your terminal.
Execute your test suite or run `Game-PerlInvaders --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with Perl, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
domm/Game-PerlInvaders is currently ranked #13,163 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #13,050 | defunkt/ambitious_activerecord | Ruby | ★ 16 | Compare ↗ |
| #13,050 | hallski/loudmouth-ruby | C | ★ 16 | Compare ↗ |
| #13,050 | defunkt/fixture_scenarios_builder | Ruby | ★ 16 | Compare ↗ |
| #13,050 | rabble/icalico | Ruby | ★ 16 | Compare ↗ |
| #13,050 | defunkt/ambitious_activeldap | Ruby | ★ 16 | Compare ↗ |
| #13,163 | domm/Game-PerlInvaders This Project | Perl | ★ 15 | |
| #13,163 | KirinDave/fuzed-old | Ruby | ★ 15 | Compare ↗ |
| #13,163 | lilyball/six | Ruby | ★ 15 | Compare ↗ |
| #13,163 | mbleigh/github-unfuddle | Ruby | ★ 15 | Compare ↗ |
| #13,163 | eastmedia/acts_as_slugable | Ruby | ★ 15 | Compare ↗ |
| #13,163 | flogic/autochronic | Ruby | ★ 15 | Compare ↗ |
Frequently Asked Questions
What does Game-PerlInvaders do? +
simple space invaders game implemented using Perl & SDL
What language is Game-PerlInvaders written in? +
The primary language is Perl. Topics include: software.
Is Game-PerlInvaders actively maintained? +
Yes, the last recorded push was on Aug 5, 2009 with 1 open issues being tracked.
How many stars does Game-PerlInvaders have? +
Game-PerlInvaders has 15 stars and 3 forks on GitHub.
How does Game-PerlInvaders rank among GitHub repositories? +
With 15 stars, domm/Game-PerlInvaders is ranked #13,163 globally across all repositories tracked on GitHubRepo and #32 among Perl projects.
What license is Game-PerlInvaders distributed under? +
No SPDX license identified yet. Code without a license is subject to copyright by default.