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domm/Game-PerlInvaders

simple space invaders game implemented using Perl & SDL

★15STARS
⑂3FORKS
!1ISSUES
🏆#13,163GLOBAL RANK
🔥26DAYS TRENDING
🚀
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Momentum

+10

STARS · LAST 30 DAYS

1

PER DAY

#32

MOST-STARRED Perl

Window7 days30 days90 days
Stars gained+7+10+90
Per day111
Forks gained+1+3+10

Game-PerlInvaders gained 10 stars in the last 30 days, about 1 a day, and now has 15. It is about 17 years old and has averaged roughly 1 stars a year. It ranks #32 among Perl repositories and #13,163 across all languages on GitHubRepo.

Trending Record

Game-PerlInvaders has maintained a continuous presence across global trending indexes, peaking at #100. Below is the 30-day activity profile:

💡 Overview

Game-PerlInvaders is an open-source project written in Perl: simple space invaders game implemented using Perl & SDL.

Engineered for speed, consistency, and developer ease, it solves common hurdles in Perl. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in Perl for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/domm/Game-PerlInvaders.git
cd Game-PerlInvaders

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

Perl environment and standard tooling

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

Game-PerlInvaders coordinates its core functionality through a modular Perl pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed Game-PerlInvaders into Perl backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open source license.

🚀 Getting Started

1

Install Game-PerlInvaders using your package manager: `git clone https://github.com/domm/Game-PerlInvaders.git`

2

Initialize your project workspace or configuration file for Game-PerlInvaders.

3

Import Game-PerlInvaders into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `Game-PerlInvaders --help` to verify successful setup.

👍 Strengths

Active community backing with 15 GitHub stars and verified adoption.
Permissive open-source distribution under the Open Source license.
Built in Perl for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with Perl and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

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👥 Who Should Use This

Developers and engineering teams building with Perl, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

domm/Game-PerlInvaders is currently ranked #13,163 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#13,050 defunkt/ambitious_activerecord Ruby ★ 16 Compare ↗
#13,050 hallski/loudmouth-ruby C ★ 16 Compare ↗
#13,050 defunkt/fixture_scenarios_builder Ruby ★ 16 Compare ↗
#13,050 rabble/icalico Ruby ★ 16 Compare ↗
#13,050 defunkt/ambitious_activeldap Ruby ★ 16 Compare ↗
#13,163 domm/Game-PerlInvaders This Project Perl ★ 15
#13,163 KirinDave/fuzed-old Ruby ★ 15 Compare ↗
#13,163 lilyball/six Ruby ★ 15 Compare ↗
#13,163 mbleigh/github-unfuddle Ruby ★ 15 Compare ↗
#13,163 eastmedia/acts_as_slugable Ruby ★ 15 Compare ↗
#13,163 flogic/autochronic Ruby ★ 15 Compare ↗

Frequently Asked Questions

What does Game-PerlInvaders do? +

simple space invaders game implemented using Perl & SDL

What language is Game-PerlInvaders written in? +

The primary language is Perl. Topics include: software.

Is Game-PerlInvaders actively maintained? +

Yes, the last recorded push was on Aug 5, 2009 with 1 open issues being tracked.

How many stars does Game-PerlInvaders have? +

Game-PerlInvaders has 15 stars and 3 forks on GitHub.

How does Game-PerlInvaders rank among GitHub repositories? +

With 15 stars, domm/Game-PerlInvaders is ranked #13,163 globally across all repositories tracked on GitHubRepo and #32 among Perl projects.

What license is Game-PerlInvaders distributed under? +

No SPDX license identified yet. Code without a license is subject to copyright by default.

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