dimitris-c/AudioStreaming
An AudioPlayer/Streaming library for iOS written in Swift using AVAudioEngine.
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Momentum
+10
STARS · LAST 30 DAYS
1
PER DAY
#297
MOST-STARRED Swift
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +7 | +10 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +1 | +3 | +10 |
AudioStreaming gained 10 stars in the last 30 days, about 1 a day, and now has 373. It is about 6 years old and has averaged roughly 62 stars a year. It ranks #297 among Swift repositories and #5,517 across all languages on GitHubRepo.
Trending Record
3
DAYS ON TRENDING
#4642
BEST RANK
Sep 29, 2026
FIRST APPEARANCE
Active
STATUS TODAY
AudioStreaming has maintained a continuous presence across global trending indexes, peaking at #4642. Below is the 30-day activity profile:
💡 Overview
AudioStreaming is an open-source project written in Swift: An AudioPlayer/Streaming library for iOS written in Swift using AVAudioEngine.
Engineered for speed, consistency, and developer ease, it solves common hurdles in audio, audio-player, audio-streaming. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in Swift for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/dimitris-c/AudioStreaming.git
cd AudioStreaming
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
Swift 5.9+ / Xcode 15+ (macOS/Linux)
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
AudioStreaming coordinates its core functionality through a modular Swift pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed AudioStreaming into Swift backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open MIT license.
🚀 Getting Started
Install AudioStreaming using your package manager: `git clone https://github.com/dimitris-c/AudioStreaming.git`
Initialize your project workspace or configuration file for AudioStreaming.
Import AudioStreaming into your codebase or invoke it directly from your terminal.
Execute your test suite or run `AudioStreaming --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with Swift, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
dimitris-c/AudioStreaming is currently ranked #5,517 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #5,512 | qaml-ai/camelAI | TypeScript | ★ 374 | Compare ↗ |
| #5,512 | kagisearch/bangs | Ruby | ★ 374 | Compare ↗ |
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| #5,512 | db-lyon/ue-mcp | C++ | ★ 374 | Compare ↗ |
| #5,517 | dimitris-c/AudioStreaming This Project | Swift | ★ 373 | |
| #5,517 | zordhalo/runs-on.dev | JavaScript | ★ 373 | Compare ↗ |
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Frequently Asked Questions
What does AudioStreaming do? +
An AudioPlayer/Streaming library for iOS written in Swift using AVAudioEngine.
What language is AudioStreaming written in? +
The primary language is Swift. Topics include: audio, audio-player, audio-streaming, avaudioengine, cocoapods.
Is AudioStreaming actively maintained? +
Yes, the last recorded push was on Sep 28, 2026 with 9 open issues being tracked.
How many stars does AudioStreaming have? +
AudioStreaming has 373 stars and 79 forks on GitHub.
How does AudioStreaming rank among GitHub repositories? +
With 373 stars, dimitris-c/AudioStreaming is ranked #5,517 globally across all repositories tracked on GitHubRepo and #297 among Swift projects.
What license is AudioStreaming distributed under? +
The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.