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dimitris-c
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dimitris-c/AudioStreaming

An AudioPlayer/Streaming library for iOS written in Swift using AVAudioEngine.

Swift ◇ audio MIT
★373STARS
⑂79FORKS
!9ISSUES
🏆#5,517GLOBAL RANK
🔥3DAYS TRENDING
🚀
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Momentum

+10

STARS · LAST 30 DAYS

1

PER DAY

#297

MOST-STARRED Swift

Window7 days30 days90 days
Stars gained+7+10+90
Per day111
Forks gained+1+3+10

AudioStreaming gained 10 stars in the last 30 days, about 1 a day, and now has 373. It is about 6 years old and has averaged roughly 62 stars a year. It ranks #297 among Swift repositories and #5,517 across all languages on GitHubRepo.

Trending Record

AudioStreaming has maintained a continuous presence across global trending indexes, peaking at #4642. Below is the 30-day activity profile:

💡 Overview

AudioStreaming is an open-source project written in Swift: An AudioPlayer/Streaming library for iOS written in Swift using AVAudioEngine.

Engineered for speed, consistency, and developer ease, it solves common hurdles in audio, audio-player, audio-streaming. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in Swift for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/dimitris-c/AudioStreaming.git
cd AudioStreaming

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

Swift 5.9+ / Xcode 15+ (macOS/Linux)

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

AudioStreaming coordinates its core functionality through a modular Swift pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed AudioStreaming into Swift backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open MIT license.

🚀 Getting Started

1

Install AudioStreaming using your package manager: `git clone https://github.com/dimitris-c/AudioStreaming.git`

2

Initialize your project workspace or configuration file for AudioStreaming.

3

Import AudioStreaming into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `AudioStreaming --help` to verify successful setup.

👍 Strengths

Active community backing with 373 GitHub stars and verified adoption.
Permissive open-source distribution under the MIT license.
Built in Swift for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with Swift and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

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👥 Who Should Use This

Developers and engineering teams building with Swift, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

dimitris-c/AudioStreaming is currently ranked #5,517 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#5,512 qaml-ai/camelAI TypeScript ★ 374 Compare ↗
#5,512 kagisearch/bangs Ruby ★ 374 Compare ↗
#5,512 ArcherGu/fast-vite-nestjs-electron Vue ★ 374 Compare ↗
#5,512 tsugiproject/tsugi PHP ★ 374 Compare ↗
#5,512 db-lyon/ue-mcp C++ ★ 374 Compare ↗
#5,517 dimitris-c/AudioStreaming This Project Swift ★ 373
#5,517 zordhalo/runs-on.dev JavaScript ★ 373 Compare ↗
#5,517 libfirm/cparser C ★ 373 Compare ↗
#5,517 threedaymonk/htmlbeautifier Ruby ★ 373 Compare ↗
#5,517 valkey-io/valkey-operator Go ★ 373 Compare ↗
#5,517 Lamatic/AgentKit TypeScript ★ 373 Compare ↗

Frequently Asked Questions

What does AudioStreaming do? +

An AudioPlayer/Streaming library for iOS written in Swift using AVAudioEngine.

What language is AudioStreaming written in? +

The primary language is Swift. Topics include: audio, audio-player, audio-streaming, avaudioengine, cocoapods.

Is AudioStreaming actively maintained? +

Yes, the last recorded push was on Sep 28, 2026 with 9 open issues being tracked.

How many stars does AudioStreaming have? +

AudioStreaming has 373 stars and 79 forks on GitHub.

How does AudioStreaming rank among GitHub repositories? +

With 373 stars, dimitris-c/AudioStreaming is ranked #5,517 globally across all repositories tracked on GitHubRepo and #297 among Swift projects.

What license is AudioStreaming distributed under? +

The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.

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