Built something? We create video reels & spotlights for GitHub projects.Promote your project →
devnev
Home / C++ / skyways

devnev/skyways

A small game roughly based on the skyroads DOS game.

C++ ◇ developer-tools GPL-2.0
★3STARS
⑂0FORKS
!0ISSUES
🏆#13,124GLOBAL RANK
🔥1DAYS TRENDING
🚀
Maintainer Growth Kit for skyways

Claim this project, add your verified backlink badge to your README, and download milestone cards.

Claim Repo

Star History

Continuous Observations
Interactive star growth chart for devnev/skyways
CSV

Momentum

+10

STARS · LAST 30 DAYS

1

PER DAY

#799

MOST-STARRED C++

Window7 days30 days90 days
Stars gained+7+10+90
Per day111
Forks gained+1+3+10

skyways gained 10 stars in the last 30 days, about 1 a day, and now has 3. It is about 17 years old and has averaged roughly 0 stars a year. It ranks #799 among C++ repositories and #13,124 across all languages on GitHubRepo.

Trending Record

skyways has maintained a continuous presence across global trending indexes, peaking at #13795. Below is the 30-day activity profile:

💡 Overview

skyways is an open-source project written in C++: A small game roughly based on the skyroads DOS game.

Engineered for speed, consistency, and developer ease, it solves common hurdles in C++. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in C++ for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/devnev/skyways.git
cd skyways

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

C++20 compliant compiler (GCC 11+, Clang 13+, MSVC)

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

skyways coordinates its core functionality through a modular C++ pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed skyways into C++ backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open GPL-2.0 license.

🚀 Getting Started

1

Install skyways using your package manager: `git clone https://github.com/devnev/skyways.git`

2

Initialize your project workspace or configuration file for skyways.

3

Import skyways into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `skyways --help` to verify successful setup.

👍 Strengths

Active community backing with 3 GitHub stars and verified adoption.
Permissive open-source distribution under the GPL-2.0 license.
Built in C++ for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C++ and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

T
tensorflow/tensorflow ★ 200.6K C++

An Open Source Machine Learning Framework for Everyone

Compare ↗
L
ggml-org/llama.cpp ★ 129.9K C++

LLM inference in C/C++

Compare ↗
R
react/react-native ★ 126.8K C++

A framework for building native applications using React

Compare ↗
E
electron/electron ★ 123.3K C++

:electron: Build cross-platform desktop apps with JavaScript, HTML, and CSS

Compare ↗

👥 Who Should Use This

Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

devnev/skyways is currently ranked #13,124 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#12,435 brontes3d/i18n_address Ruby ★ 4 Compare ↗
#12,435 lewurm/mini C ★ 4 Compare ↗
#12,435 elastic-grid/Elastic-Grid Java ★ 4 Compare ↗
#12,435 devilry/devilry-prototype1 Java ★ 4 Compare ↗
#12,435 tschaub/jugl HTML ★ 4 Compare ↗
#13,124 devnev/skyways This Project C++ ★ 3
#13,124 mudge/blankable Ruby ★ 3 Compare ↗
#13,124 anildigital/getfake Ruby ★ 3 Compare ↗
#13,124 francois/fogbugz-svnhook — ★ 3 Compare ↗
#13,124 gnu-lorien/crapvine Python ★ 3 Compare ↗
#13,124 matschaffer/mechaflickr Ruby ★ 3 Compare ↗

Frequently Asked Questions

What does skyways do? +

A small game roughly based on the skyroads DOS game.

What language is skyways written in? +

The primary language is C++. Topics include: software.

Is skyways actively maintained? +

Yes, the last recorded push was on Jun 8, 2009 with 0 open issues being tracked.

How many stars does skyways have? +

skyways has 3 stars and 0 forks on GitHub.

How does skyways rank among GitHub repositories? +

With 3 stars, devnev/skyways is ranked #13,124 globally across all repositories tracked on GitHubRepo and #799 among C++ projects.

What license is skyways distributed under? +

The repository reports a GPL-2.0 license. Always verify the repository LICENSE file for legal terms.

From our network
FOR MAINTAINERS

Built something? Put it in front of millions of developers.

We make a short reel about your project and post it across YouTube, Instagram, Threads, and X. Send a link, we do the rest.