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deavid/pyworlds

PyWorlds is a layer on top of Soya3D (>=0.14). Our main objective is to offer an interface or 3D games development library for Python, which grants the novice programmers an easy way to start messing with the code without worrying about weird things like performance, OpenGL issues, and so on.

★3STARS
⑂1FORKS
!0ISSUES
🏆#16,452GLOBAL RANK
🔥21DAYS TRENDING
🚀
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Momentum

+10

STARS · LAST 30 DAYS

1

PER DAY

#1,892

MOST-STARRED Python

Window7 days30 days90 days
Stars gained+0+10+90
Per day111
Forks gained+0+3+10

pyworlds gained 10 stars in the last 30 days, about 1 a day, and now has 3. It is about 18 years old and has averaged roughly 0 stars a year. It ranks #1,892 among Python repositories and #16,452 across all languages on GitHubRepo.

Trending Record

pyworlds has maintained a continuous presence across global trending indexes, peaking at #100. Below is the 30-day activity profile:

💡 Overview

pyworlds is an open-source project written in Python: PyWorlds is a layer on top of Soya3D (>=0.14). Our main objective is to offer an interface or 3D games development library for Python, which grants the novice programmers an easy way to start messing with the code without worrying about weird things like performance, OpenGL issues, and so on.

Engineered for speed, consistency, and developer ease, it solves common hurdles in Python. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in Python for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ pip install pyworlds

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

Python >= 3.9, pip, virtualenv

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

pyworlds coordinates its core functionality through a modular Python pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed pyworlds into Python backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open source license.

🚀 Getting Started

1

Install pyworlds using your package manager: `pip install pyworlds`

2

Initialize your project workspace or configuration file for pyworlds.

3

Import pyworlds into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `pyworlds --help` to verify successful setup.

👍 Strengths

Active community backing with 3 GitHub stars and verified adoption.
Permissive open-source distribution under the Open Source license.
Built in Python for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with Python and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

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👥 Who Should Use This

Developers and engineering teams building with Python, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

deavid/pyworlds is currently ranked #16,452 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#15,607 ebassi/talk Python ★ 4 Compare ↗
#15,607 crafterm/piccr Ruby ★ 4 Compare ↗
#15,607 sudachen/python-tool-legacy C ★ 4 Compare ↗
#15,607 anaisbetts/yikes C ★ 4 Compare ↗
#15,607 adelcambre/textilizefu Ruby ★ 4 Compare ↗
#16,452 deavid/pyworlds This Project Python ★ 3
#16,452 mudge/blankable Ruby ★ 3 Compare ↗
#16,452 anildigital/getfake Ruby ★ 3 Compare ↗
#16,452 francois/fogbugz-svnhook — ★ 3 Compare ↗
#16,452 gnu-lorien/crapvine Python ★ 3 Compare ↗
#16,452 matschaffer/mechaflickr Ruby ★ 3 Compare ↗

Frequently Asked Questions

What does pyworlds do? +

PyWorlds is a layer on top of Soya3D (>=0.14). Our main objective is to offer an interface or 3D games development library for Python, which grants the novice programmers an easy way to start messing with the code without worrying about weird things like performance, OpenGL issues, and so on.

What language is pyworlds written in? +

The primary language is Python. Topics include: software.

Is pyworlds actively maintained? +

Yes, the last recorded push was on Oct 29, 2012 with 0 open issues being tracked.

How many stars does pyworlds have? +

pyworlds has 3 stars and 1 forks on GitHub.

How does pyworlds rank among GitHub repositories? +

With 3 stars, deavid/pyworlds is ranked #16,452 globally across all repositories tracked on GitHubRepo and #1,892 among Python projects.

What license is pyworlds distributed under? +

No SPDX license identified yet. Code without a license is subject to copyright by default.

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