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db-lyon
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db-lyon/ue-mcp

Complete Unreal Engine development toolkit exposed as MCP tools.

C++ ◇ ai MIT
★368STARS
⑂62FORKS
!5ISSUES
🏆#4,097GLOBAL RANK
🔥4DAYS TRENDING
🚀
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Star History

Continuous Observations
Interactive star growth chart for db-lyon/ue-mcp
CSV

Momentum

+10

STARS · LAST 30 DAYS

1

PER DAY

#299

MOST-STARRED C++

Window7 days30 days90 days
Stars gained+7+10+90
Per day111
Forks gained+1+3+10

ue-mcp gained 10 stars in the last 30 days, about 1 a day, and now has 368. It is about 1 year old and has averaged roughly 368 stars a year. It ranks #299 among C++ repositories and #4,097 across all languages on GitHubRepo.

Trending Record

ue-mcp has maintained a continuous presence across global trending indexes, peaking at #2362. Below is the 30-day activity profile:

💡 Overview

ue-mcp is an open-source project written in C++: Complete Unreal Engine development toolkit exposed as MCP tools.

Engineered for speed, consistency, and developer ease, it solves common hurdles in ai, blueprint, game-development. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in C++ for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/db-lyon/ue-mcp.git
cd ue-mcp

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

C++20 compliant compiler (GCC 11+, Clang 13+, MSVC)

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

ue-mcp coordinates its core functionality through a modular C++ pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Autonomous AI Agents

Orchestrate intelligent workflows and tool-calling routines with ue-mcp.

Model Inference & Prompting

Integrate fast, local or cloud-hosted generative AI models directly into production code.

Context Memory & RAG

Augment language models with dynamic vector retrieval and structured project memory.

Developer Productivity

Automate repetitive engineering tasks, code generation, and test creation using AI agents.

🚀 Getting Started

1

Install ue-mcp using your package manager: `git clone https://github.com/db-lyon/ue-mcp.git`

2

Initialize your project workspace or configuration file for ue-mcp.

3

Import ue-mcp into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `ue-mcp --help` to verify successful setup.

👍 Strengths

Active community backing with 368 GitHub stars and verified adoption.
Permissive open-source distribution under the MIT license.
Built in C++ for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C++ and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

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👥 Who Should Use This

Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

db-lyon/ue-mcp is currently ranked #4,097 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#4,092 niw/iphone_opencv_test C++ ★ 369 Compare ↗
#4,092 btcpayserver/NBXplorer C# ★ 369 Compare ↗
#4,092 TinyPedal/TinyPedal Python ★ 369 Compare ↗
#4,092 ntd4996/agentpet Swift ★ 369 Compare ↗
#4,092 moonbai-studio/tungsten-edge Swift ★ 369 Compare ↗
#4,097 db-lyon/ue-mcp This Project C++ ★ 368
#4,097 MartinStyk/apk-analyzer Kotlin ★ 368 Compare ↗
#4,097 tardis-dev/tardis-node TypeScript ★ 368 Compare ↗
#4,097 laminlabs/lamindb Python ★ 368 Compare ↗
#4,097 PowerBeef/Vocello Swift ★ 368 Compare ↗
#4,097 manankharwar/fusioncore C++ ★ 368 Compare ↗

Frequently Asked Questions

What does ue-mcp do? +

Complete Unreal Engine development toolkit exposed as MCP tools.

What language is ue-mcp written in? +

The primary language is C++. Topics include: ai, blueprint, game-development, mcp-server, model-context-protocol.

Is ue-mcp actively maintained? +

Yes, the last recorded push was on Sep 27, 2026 with 5 open issues being tracked.

How many stars does ue-mcp have? +

ue-mcp has 368 stars and 62 forks on GitHub.

How does ue-mcp rank among GitHub repositories? +

With 368 stars, db-lyon/ue-mcp is ranked #4,097 globally across all repositories tracked on GitHubRepo and #299 among C++ projects.

What license is ue-mcp distributed under? +

The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.

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