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cvet/fonline

FOnline Engine is a flexible cross-platform isometric game engine

C++ ◇ angelscript MIT
★340STARS
⑂69FORKS
!11ISSUES
🏆#4,255GLOBAL RANK
🔥1DAYS TRENDING
🚀
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Star History

Continuous Observations
Interactive star growth chart for cvet/fonline
CSV

Momentum

+10

STARS · LAST 30 DAYS

1

PER DAY

#309

MOST-STARRED C++

Window7 days30 days90 days
Stars gained+7+10+90
Per day111
Forks gained+1+3+10

fonline gained 10 stars in the last 30 days, about 1 a day, and now has 340. It is about 8 years old and has averaged roughly 43 stars a year. It ranks #309 among C++ repositories and #4,255 across all languages on GitHubRepo.

Trending Record

fonline has maintained a continuous presence across global trending indexes, peaking at #4016. Below is the 30-day activity profile:

💡 Overview

fonline is an open-source project written in C++: FOnline Engine is a flexible cross-platform isometric game engine.

Engineered for speed, consistency, and developer ease, it solves common hurdles in angelscript, c-plus-plus, cross-platform. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in C++ for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/cvet/fonline.git
cd fonline

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

C++20 compliant compiler (GCC 11+, Clang 13+, MSVC)

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

fonline coordinates its core functionality through a modular C++ pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed fonline into C++ backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open MIT license.

🚀 Getting Started

1

Install fonline using your package manager: `git clone https://github.com/cvet/fonline.git`

2

Initialize your project workspace or configuration file for fonline.

3

Import fonline into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `fonline --help` to verify successful setup.

👍 Strengths

Active community backing with 340 GitHub stars and verified adoption.
Permissive open-source distribution under the MIT license.
Built in C++ for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C++ and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

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👥 Who Should Use This

Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

cvet/fonline is currently ranked #4,255 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#4,248 psalm/psalm-plugin-laravel PHP ★ 342 Compare ↗
#4,248 o19s/quepid Ruby ★ 342 Compare ↗
#4,252 dbr/tvdb_api Python ★ 341 Compare ↗
#4,252 Euterpe-org/Euterpe C# ★ 341 Compare ↗
#4,252 Citrinate/FreePackages C# ★ 341 Compare ↗
#4,255 cvet/fonline This Project C++ ★ 340
#4,255 wycats/merb Ruby ★ 340 Compare ↗
#4,255 AzureAD/microsoft-authentication-library-for-java Java ★ 340 Compare ↗
#4,255 ptr727/PlexCleaner C# ★ 340 Compare ↗
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Frequently Asked Questions

What does fonline do? +

FOnline Engine is a flexible cross-platform isometric game engine

What language is fonline written in? +

The primary language is C++. Topics include: angelscript, c-plus-plus, cross-platform, engine, fallout.

Is fonline actively maintained? +

Yes, the last recorded push was on Sep 28, 2026 with 11 open issues being tracked.

How many stars does fonline have? +

fonline has 340 stars and 69 forks on GitHub.

How does fonline rank among GitHub repositories? +

With 340 stars, cvet/fonline is ranked #4,255 globally across all repositories tracked on GitHubRepo and #309 among C++ projects.

What license is fonline distributed under? +

The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.

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