cjhanson/SneakyJoystick
A Joystick for Cocos2d games. It's pretty solid. Give it a try! This will be updated to always work with latest trunk of Cocos2D
⚡ Executive Summary & Quick Facts
Authoritative SourceSneakyJoystick is SneakyJoystick is an open-source project written in Objective-C: A Joystick for Cocos2d games. It's pretty solid. Give it a try! This will be updated to always work with latest trunk of Cocos2D..
| Repository | cjhanson/SneakyJoystick ↗ |
|---|---|
| Primary Category | developer tools |
| Language & Stack | Objective-C |
| Software License | Open Source (Check repository LICENSE) |
| Community Traction | ★ 35 stars · ⑂ 5 forks · #20,887 globally |
| Maintenance | ● Active (Last commit: Feb 19, 2010) · 0 open issues |
| Target Audience | Developers and engineering teams building with Objective-C, seeking reliable, tested, and actively maintained tooling for production workloads. |
Star History
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Momentum
+10
STARS · LAST 30 DAYS
1
PER DAY
#76
MOST-STARRED Objective-C
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +7 | +10 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +1 | +3 | +10 |
SneakyJoystick gained 10 stars in the last 30 days, about 1 a day, and now has 35. It is about 17 years old and has averaged roughly 2 stars a year. It ranks #76 among Objective-C repositories and #20,887 across all languages on GitHubRepo.
Trending Record
30
DAYS ON TRENDING
#100
BEST RANK
Feb 17, 2010
FIRST APPEARANCE
Active
STATUS TODAY
SneakyJoystick has maintained a continuous presence across global trending indexes, peaking at #100. Below is the 30-day activity profile:
💡 Overview
SneakyJoystick is an open-source project written in Objective-C: A Joystick for Cocos2d games. It's pretty solid. Give it a try! This will be updated to always work with latest trunk of Cocos2D.
Engineered for speed, consistency, and developer ease, it solves common hurdles in Objective-C. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in Objective-C for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/cjhanson/SneakyJoystick.git
cd SneakyJoystick
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
Objective-C environment and standard tooling
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
SneakyJoystick coordinates its core functionality through a modular Objective-C pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed SneakyJoystick into Objective-C backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open source license.
🚀 Getting Started
Install SneakyJoystick using your package manager: `git clone https://github.com/cjhanson/SneakyJoystick.git`
Initialize your project workspace or configuration file for SneakyJoystick.
Import SneakyJoystick into your codebase or invoke it directly from your terminal.
Execute your test suite or run `SneakyJoystick --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with Objective-C, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
cjhanson/SneakyJoystick is currently ranked #20,887 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #20,834 | TheeHorse/SAGE-Unlocked | C# | ★ 36 | Compare ↗ |
| #20,834 | marvtub/takes-public | Swift | ★ 36 | Compare ↗ |
| #20,834 | 1970905901/Y-Player | Swift | ★ 36 | Compare ↗ |
| #20,834 | AtomUICommunity/TKCode | C# | ★ 36 | Compare ↗ |
| #20,834 | usefulappmaker/Beeb-public | Swift | ★ 36 | Compare ↗ |
| #20,887 | cjhanson/SneakyJoystick This Project | Objective-C | ★ 35 | |
| #20,887 | jasonroelofs/rbgccxml | Ruby | ★ 35 | Compare ↗ |
| #20,887 | zwily/iphototogallery | Objective-C | ★ 35 | Compare ↗ |
| #20,887 | mdeiters/semr | Ruby | ★ 35 | Compare ↗ |
| #20,887 | programming-nu/programming-nu | Nu | ★ 35 | Compare ↗ |
| #20,887 | Pistos/better-benchmark | Ruby | ★ 35 | Compare ↗ |
Frequently Asked Questions
What does SneakyJoystick do? +
A Joystick for Cocos2d games. It's pretty solid. Give it a try! This will be updated to always work with latest trunk of Cocos2D
What language is SneakyJoystick written in? +
The primary language is Objective-C. Topics include: software.
Is SneakyJoystick actively maintained? +
Yes, the last recorded push was on Feb 19, 2010 with 0 open issues being tracked.
How many stars does SneakyJoystick have? +
SneakyJoystick has 35 stars and 5 forks on GitHub.
How does SneakyJoystick rank among GitHub repositories? +
With 35 stars, cjhanson/SneakyJoystick is ranked #20,887 globally across all repositories tracked on GitHubRepo and #76 among Objective-C projects.
What license is SneakyJoystick distributed under? +
No SPDX license identified yet. Code without a license is subject to copyright by default.