Smoother game streaming on Mac. Automatic AWDL boost for Moonlight, GeForce NOW, Punktfunk, Parsec & Steam Link. Native SwiftUI + Liquid Glass. MIT.
Star History
Momentum
+12
STARS · LAST 30 DAYS
1
PER DAY
#225
MOST-STARRED Swift
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +7 | +12 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +1 | +3 | +10 |
stop-stutter gained 12 stars in the last 30 days, about 1 a day, and now has 466. It is about 1 year old and has averaged roughly 466 stars a year. It ranks #225 among Swift repositories and #3,732 across all languages on GitHubRepo.
Trending Record
1
DAYS ON TRENDING
#3566
BEST RANK
Sep 28, 2026
FIRST APPEARANCE
Active
STATUS TODAY
stop-stutter has maintained a continuous presence across global trending indexes, peaking at #3566. Below is the 30-day activity profile:
💡 Overview
stop-stutter is an open-source project written in Swift: Smoother game streaming on Mac. Automatic AWDL boost for Moonlight, GeForce NOW, Punktfunk, Parsec & Steam Link. Native SwiftUI + Liquid Glass. MIT.
Engineered for speed, consistency, and developer ease, it solves common hurdles in awdl, game-streaming, geforce-now. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in Swift for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/burakgon/stop-stutter.git
cd stop-stutter
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
Swift 5.9+ / Xcode 15+ (macOS/Linux)
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
stop-stutter coordinates its core functionality through a modular Swift pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Modern Web Interfaces
Build dynamic, responsive user experiences with component-driven architecture.
Enterprise Design Systems
Standardize design tokens, accessible widgets, and themes across engineering teams.
Interactive Data Dashboards
Render real-time telemetry, user feeds, and analytics with sub-millisecond updates.
Cross-Platform Web Apps
Deploy performant single-page applications optimized for both mobile and desktop browsers.
🚀 Getting Started
Install stop-stutter using your package manager: `git clone https://github.com/burakgon/stop-stutter.git`
Initialize your project workspace or configuration file for stop-stutter.
Import stop-stutter into your codebase or invoke it directly from your terminal.
Execute your test suite or run `stop-stutter --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with Swift, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
burakgon/stop-stutter is currently ranked #3,732 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #3,727 | thedarkone/rails-dev-boost | Ruby | ★ 467 | Compare ↗ |
| #3,727 | theQRL/QRL | Python | ★ 467 | Compare ↗ |
| #3,727 | cesargb/laravel-magiclink | PHP | ★ 467 | Compare ↗ |
| #3,727 | NLnetLabs/domain | Rust | ★ 467 | Compare ↗ |
| #3,727 | alantech/marsha | Python | ★ 467 | Compare ↗ |
| #3,732 | burakgon/stop-stutter This Project | Swift | ★ 466 | |
| #3,732 | dy/wavefont | JavaScript | ★ 466 | Compare ↗ |
| #3,734 | PCGen/pcgen | Java | ★ 465 | Compare ↗ |
| #3,734 | rails/marcel | Ruby | ★ 465 | Compare ↗ |
| #3,734 | iedr/goodfirstissues | JavaScript | ★ 465 | Compare ↗ |
| #3,734 | marcoturi/fastify-boilerplate | TypeScript | ★ 465 | Compare ↗ |
Frequently Asked Questions
What does stop-stutter do? +
Smoother game streaming on Mac. Automatic AWDL boost for Moonlight, GeForce NOW, Punktfunk, Parsec & Steam Link. Native SwiftUI + Liquid Glass. MIT.
What language is stop-stutter written in? +
The primary language is Swift. Topics include: awdl, game-streaming, geforce-now, latency, liquid-glass.
Is stop-stutter actively maintained? +
Yes, the last recorded push was on Sep 27, 2026 with 0 open issues being tracked.
How many stars does stop-stutter have? +
stop-stutter has 466 stars and 3 forks on GitHub.
How does stop-stutter rank among GitHub repositories? +
With 466 stars, burakgon/stop-stutter is ranked #3,732 globally across all repositories tracked on GitHubRepo and #225 among Swift projects.
What license is stop-stutter distributed under? +
The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.