bgulanowski/OGLSBCocoa
Public repository.
Cocoa framework for rendering persistent 3D objects.
This repository is cataloged as part of our automated global GitHub synchronization. Full telemetry, velocity snapshots, and code summaries are scheduled for continuous enrichment.
Public repository.
Simple custom types and Objective-C classes to support essential linear geometry data and operations.
Objective-C wrappers for OpenGL.
Dual Contouring Implementation in C++, by Tao Ju, from http://sourceforge.net/projects/dualcontouring/