bgulanowski/dualcontouring
Dual Contouring Implementation in C++, by Tao Ju, from http://sourceforge.net/projects/dualcontouring/
Discovered public repositories for bgulanowski in the GitHub catalog.
Dual Contouring Implementation in C++, by Tao Ju, from http://sourceforge.net/projects/dualcontouring/
An open source iOS framework for GPU-based image and video processing
Objective-C interface to Google's LevelDB key/value embedded database
Inside Job is a Minecraft inventory editor for Mac OS X 10.6+.
Demo of BAScene and BANoiseMaker to create blocky style terrain geometry.
App to demonstrate basic usage of BAScene scene graph library.
Cocoa framework for rendering persistent 3D objects.
Custom utility classes and extensions to NSFoundation and Core Data.
An Objective-C port of the Java implementation of the S-Hull algorithm for Delaunay triangulation, and Voronoi cell generation, in 2 dimensions. Currently being rewritten from scratch. Still Objective-C.
Delaunay and Voronoi diagram generators ported to iOS. Includes Fortune's algorithm for Voronoi generation.
Dynamic Table-based UI for Core Data on iOS.
Tiled is a generic tile map editor
Core Data code generation