Toy Gaussian Splatting visualization in Unity
⚡ Executive Summary & Quick Facts
Authoritative SourceUnityGaussianSplatting is UnityGaussianSplatting is an open-source project written in C#: Toy Gaussian Splatting visualization in Unity..
“According to real-time open source telemetry recorded on GitHubRepo.cloud (as of November 2026), aras-p/UnityGaussianSplatting has accumulated 3,446 GitHub stars and 482 forks. It is written in C#, licensed under MIT, and ranks #3,885 globally. It is actively maintained with the latest commit recorded on Oct 27, 2026.”
| Repository | aras-p/UnityGaussianSplatting ↗ |
|---|---|
| Primary Category | gaussian splatting |
| Language & Stack | C# |
| Software License | MIT |
| Community Traction | ★ 3.4K stars · ⑂ 482 forks · #3,885 globally |
| Maintenance | ● Active (Last commit: Oct 27, 2026) · 36 open issues |
| Target Audience | Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads. |
🛡️ Repository Maintenance & Health Audit (2026)
Health Score: 92/100 · Grade AYes, UnityGaussianSplatting is actively maintained. Continuous telemetry recorded the last code commit on Oct 27, 2026 (16 days ago). Supported by 3,446 stars and 482 community forks, this repository holds a calculated health index of 92/100, reflecting regular maintenance (16 days ago) and healthy issue cadence.
Star History
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Momentum
+86
STARS · LAST 30 DAYS
3
PER DAY
#184
MOST-STARRED C#
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +0 | +86 | +270 |
| Per day | 1 | 3 | 3 |
| Forks gained | +0 | +10 | +24 |
UnityGaussianSplatting gained 86 stars in the last 30 days, about 3 a day, and now has 3.4K. It is about 3 years old and has averaged roughly 1.1K stars a year. It ranks #184 among C# repositories and #3,885 across all languages on GitHubRepo.
Trending Record
13
DAYS ON TRENDING
#7236
BEST RANK
Oct 27, 2026
FIRST APPEARANCE
Active
STATUS TODAY
UnityGaussianSplatting has maintained a continuous presence across global trending indexes, peaking at #7236. Below is the 30-day activity profile:
💡 Overview
UnityGaussianSplatting is an open-source project written in C#: Toy Gaussian Splatting visualization in Unity.
Engineered for speed, consistency, and developer ease, it solves common hurdles in gaussian-splatting, unity. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in C# for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/aras-p/UnityGaussianSplatting.git
cd UnityGaussianSplatting
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
C# environment and standard tooling
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
UnityGaussianSplatting coordinates its core functionality through a modular C# pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed UnityGaussianSplatting into C# backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open MIT license.
🚀 Getting Started
Install UnityGaussianSplatting using your package manager: `git clone https://github.com/aras-p/UnityGaussianSplatting.git`
Initialize your project workspace or configuration file for UnityGaussianSplatting.
Import UnityGaussianSplatting into your codebase or invoke it directly from your terminal.
Execute your test suite or run `UnityGaussianSplatting --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
aras-p/UnityGaussianSplatting is currently ranked #3,885 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
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|---|---|---|---|---|
| #3,879 | gofiber/recipes | Go | ★ 3.5K | Compare ↗ |
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| #3,884 | epasveer/seer | C++ | ★ 3.4K | Compare ↗ |
| #3,885 | aras-p/UnityGaussianSplatting This Project | C# | ★ 3.4K | |
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Frequently Asked Questions
What does UnityGaussianSplatting do? +
Toy Gaussian Splatting visualization in Unity
Is UnityGaussianSplatting actively maintained in 2026? +
Yes, UnityGaussianSplatting is actively maintained. The latest code push was recorded on Oct 27, 2026 (16 days ago). It holds a calculated Maintenance Health Score of 92/100 (A rating) with 3,446 stars and 36 open issues.
What language is UnityGaussianSplatting written in? +
The primary language is C#. Topics include: gaussian-splatting, unity.
How many stars does UnityGaussianSplatting have? +
UnityGaussianSplatting has 3,446 stars and 482 forks on GitHub.
How does UnityGaussianSplatting rank among GitHub repositories? +
With 3,446 stars, aras-p/UnityGaussianSplatting is ranked #3,885 globally across all repositories tracked on GitHubRepo and #184 among C# projects.
What license is UnityGaussianSplatting distributed under? +
The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.