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anwyn/cl-horde3d

Common Lisp CFFI bindings to the Horde3D graphics library.

Common Lisp ◇ developer-tools EPL-1.0
★15STARS
⑂0FORKS
!0ISSUES
🏆#22,881GLOBAL RANK
🔥15DAYS TRENDING
🚀
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⚡ Executive Summary & Quick Facts

Authoritative Source

cl-horde3d is cl-horde3d is an open-source project written in Common Lisp: Common Lisp CFFI bindings to the Horde3D graphics library..

Repository anwyn/cl-horde3d ↗
Primary Category developer tools
Language & Stack Common Lisp
Software License EPL-1.0
Community Traction ★ 15 stars · ⑂ 0 forks · #22,881 globally
Maintenance ● Active (Last commit: Nov 14, 2013) · 0 open issues
Target Audience Developers and engineering teams building with Common Lisp, seeking reliable, tested, and actively maintained tooling for production workloads.

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Momentum

+10

STARS · LAST 30 DAYS

1

PER DAY

#29

MOST-STARRED Common Lisp

Window7 days30 days90 days
Stars gained+0+10+90
Per day111
Forks gained+0+3+10

cl-horde3d gained 10 stars in the last 30 days, about 1 a day, and now has 15. It is about 17 years old and has averaged roughly 1 stars a year. It ranks #29 among Common Lisp repositories and #22,881 across all languages on GitHubRepo.

Trending Record

cl-horde3d has maintained a continuous presence across global trending indexes, peaking at #14692. Below is the 30-day activity profile:

💡 Overview

cl-horde3d is an open-source project written in Common Lisp: Common Lisp CFFI bindings to the Horde3D graphics library.

Engineered for speed, consistency, and developer ease, it solves common hurdles in Common Lisp. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in Common Lisp for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/anwyn/cl-horde3d.git
cd cl-horde3d

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

Common Lisp environment and standard tooling

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

cl-horde3d coordinates its core functionality through a modular Common Lisp pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed cl-horde3d into Common Lisp backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open EPL-1.0 license.

🚀 Getting Started

1

Install cl-horde3d using your package manager: `git clone https://github.com/anwyn/cl-horde3d.git`

2

Initialize your project workspace or configuration file for cl-horde3d.

3

Import cl-horde3d into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `cl-horde3d --help` to verify successful setup.

👍 Strengths

Active community backing with 15 GitHub stars and verified adoption.
Permissive open-source distribution under the EPL-1.0 license.
Built in Common Lisp for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with Common Lisp and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

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👥 Who Should Use This

Developers and engineering teams building with Common Lisp, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

anwyn/cl-horde3d is currently ranked #22,881 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#22,694 Ricardo121380/LeanFlip Rust ★ 16 Compare ↗
#22,694 hystax/optscale-kompressor Rust ★ 16 Compare ↗
#22,694 GEMI/bevy-grass Rust ★ 16 Compare ↗
#22,694 wiktor-jozwiak/mist Rust ★ 16 Compare ↗
#22,694 Baggio94/slot-for-kpa Rust ★ 16 Compare ↗
#22,881 anwyn/cl-horde3d This Project Common Lisp ★ 15
#22,881 KirinDave/fuzed-old Ruby ★ 15 Compare ↗
#22,881 lilyball/six Ruby ★ 15 Compare ↗
#22,881 mbleigh/github-unfuddle Ruby ★ 15 Compare ↗
#22,881 eastmedia/acts_as_slugable Ruby ★ 15 Compare ↗
#22,881 flogic/autochronic Ruby ★ 15 Compare ↗
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Frequently Asked Questions

What does cl-horde3d do? +

Common Lisp CFFI bindings to the Horde3D graphics library.

What language is cl-horde3d written in? +

The primary language is Common Lisp. Topics include: software.

Is cl-horde3d actively maintained? +

Yes, the last recorded push was on Nov 14, 2013 with 0 open issues being tracked.

How many stars does cl-horde3d have? +

cl-horde3d has 15 stars and 0 forks on GitHub.

How does cl-horde3d rank among GitHub repositories? +

With 15 stars, anwyn/cl-horde3d is ranked #22,881 globally across all repositories tracked on GitHubRepo and #29 among Common Lisp projects.

What license is cl-horde3d distributed under? +

The repository reports a EPL-1.0 license. Always verify the repository LICENSE file for legal terms.

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