Prototyping OpenGL ideas written using the Haskell OpenGL bindings
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Momentum
+10
STARS · LAST 30 DAYS
1
PER DAY
#124
MOST-STARRED Haskell
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +0 | +10 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +0 | +3 | +10 |
opengl-hacks gained 10 stars in the last 30 days, about 1 a day, and now has 3. It is about 18 years old and has averaged roughly 0 stars a year. It ranks #124 among Haskell repositories and #27,842 across all languages on GitHubRepo.
Trending Record
21
DAYS ON TRENDING
#100
BEST RANK
Feb 24, 2009
FIRST APPEARANCE
Active
STATUS TODAY
opengl-hacks has maintained a continuous presence across global trending indexes, peaking at #100. Below is the 30-day activity profile:
💡 Overview
opengl-hacks is an open-source project written in Haskell: Prototyping OpenGL ideas written using the Haskell OpenGL bindings.
Engineered for speed, consistency, and developer ease, it solves common hurdles in Haskell. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in Haskell for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/andygill/opengl-hacks.git
cd opengl-hacks
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
Haskell environment and standard tooling
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
opengl-hacks coordinates its core functionality through a modular Haskell pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed opengl-hacks into Haskell backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open source license.
🚀 Getting Started
Install opengl-hacks using your package manager: `git clone https://github.com/andygill/opengl-hacks.git`
Initialize your project workspace or configuration file for opengl-hacks.
Import opengl-hacks into your codebase or invoke it directly from your terminal.
Execute your test suite or run `opengl-hacks --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with Haskell, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
andygill/opengl-hacks is currently ranked #27,842 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #26,586 | trampoline/sonar-exchange-pull-connector | Ruby | ★ 4 | Compare ↗ |
| #26,586 | glguida/lac | C | ★ 4 | Compare ↗ |
| #26,586 | robatron/RapidGraph | JavaScript | ★ 4 | Compare ↗ |
| #26,586 | ornicar/dmSqlBackupPlugin | PHP | ★ 4 | Compare ↗ |
| #26,586 | chriseidhof/regular-web | Haskell | ★ 4 | Compare ↗ |
| #27,842 | andygill/opengl-hacks This Project | Haskell | ★ 3 | |
| #27,842 | mudge/blankable | Ruby | ★ 3 | Compare ↗ |
| #27,842 | anildigital/getfake | Ruby | ★ 3 | Compare ↗ |
| #27,842 | francois/fogbugz-svnhook | — | ★ 3 | Compare ↗ |
| #27,842 | gnu-lorien/crapvine | Python | ★ 3 | Compare ↗ |
| #27,842 | matschaffer/mechaflickr | Ruby | ★ 3 | Compare ↗ |
Frequently Asked Questions
What does opengl-hacks do? +
Prototyping OpenGL ideas written using the Haskell OpenGL bindings
What language is opengl-hacks written in? +
The primary language is Haskell. Topics include: software.
Is opengl-hacks actively maintained? +
Yes, the last recorded push was on Jul 20, 2009 with 0 open issues being tracked.
How many stars does opengl-hacks have? +
opengl-hacks has 3 stars and 0 forks on GitHub.
How does opengl-hacks rank among GitHub repositories? +
With 3 stars, andygill/opengl-hacks is ranked #27,842 globally across all repositories tracked on GitHubRepo and #124 among Haskell projects.
What license is opengl-hacks distributed under? +
No SPDX license identified yet. Code without a license is subject to copyright by default.