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andrewbenington
Home / Rust / OpenHome

andrewbenington/OpenHome

Application for importing and transferring Pokémon between save files

Rust ◇ emulation GPL-3.0
★449STARS
⑂30FORKS
!129ISSUES
🏆#3,795GLOBAL RANK
🔥3DAYS TRENDING
🚀
Maintainer Growth Kit for OpenHome

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Star History

Continuous Observations
Interactive star growth chart for andrewbenington/OpenHome
CSV

Momentum

+11

STARS · LAST 30 DAYS

1

PER DAY

#396

MOST-STARRED Rust

Window7 days30 days90 days
Stars gained+7+11+90
Per day111
Forks gained+1+3+10

OpenHome gained 11 stars in the last 30 days, about 1 a day, and now has 449. It is about 4 years old and has averaged roughly 112 stars a year. It ranks #396 among Rust repositories and #3,795 across all languages on GitHubRepo.

Trending Record

OpenHome has maintained a continuous presence across global trending indexes, peaking at #2809. Below is the 30-day activity profile:

💡 Overview

OpenHome is an open-source project written in Rust: Application for importing and transferring Pokémon between save files.

Engineered for speed, consistency, and developer ease, it solves common hurdles in emulation, pokemon, reactjs. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in Rust for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ cargo install OpenHome

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

Rust toolchain (rustc / cargo >= 1.70)

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

OpenHome coordinates its core functionality through a modular Rust pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Modern Web Interfaces

Build dynamic, responsive user experiences with component-driven architecture.

Enterprise Design Systems

Standardize design tokens, accessible widgets, and themes across engineering teams.

Interactive Data Dashboards

Render real-time telemetry, user feeds, and analytics with sub-millisecond updates.

Cross-Platform Web Apps

Deploy performant single-page applications optimized for both mobile and desktop browsers.

🚀 Getting Started

1

Install OpenHome using your package manager: `cargo install OpenHome`

2

Initialize your project workspace or configuration file for OpenHome.

3

Import OpenHome into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `OpenHome --help` to verify successful setup.

👍 Strengths

Active community backing with 449 GitHub stars and verified adoption.
Permissive open-source distribution under the GPL-3.0 license.
Built in Rust for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with Rust and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

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👥 Who Should Use This

Developers and engineering teams building with Rust, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

andrewbenington/OpenHome is currently ranked #3,795 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#3,788 viticci/remctl Python ★ 452 Compare ↗
#3,791 zytzagoo/smtp-validate-email PHP ★ 451 Compare ↗
#3,791 earthobservations/wetterdienst Python ★ 451 Compare ↗
#3,791 mbillow/localthings Python ★ 451 Compare ↗
#3,794 validates-email-format-of/validates_email_format_of Ruby ★ 450 Compare ↗
#3,795 andrewbenington/OpenHome This Project Rust ★ 449
#3,795 notgiven688/jitterphysics2 C# ★ 449 Compare ↗
#3,797 philnash/bitly Ruby ★ 448 Compare ↗
#3,797 KnowageLabs/Knowage-Server Java ★ 448 Compare ↗
#3,797 semantic-release/commit-analyzer JavaScript ★ 448 Compare ↗
#3,800 evangelosvlachos96-dotcom/booking-microservices C# ★ 447 Compare ↗

Frequently Asked Questions

What does OpenHome do? +

Application for importing and transferring Pokémon between save files

What language is OpenHome written in? +

The primary language is Rust. Topics include: emulation, pokemon, reactjs, save-files, tauri.

Is OpenHome actively maintained? +

Yes, the last recorded push was on Sep 26, 2026 with 129 open issues being tracked.

How many stars does OpenHome have? +

OpenHome has 449 stars and 30 forks on GitHub.

How does OpenHome rank among GitHub repositories? +

With 449 stars, andrewbenington/OpenHome is ranked #3,795 globally across all repositories tracked on GitHubRepo and #396 among Rust projects.

What license is OpenHome distributed under? +

The repository reports a GPL-3.0 license. Always verify the repository LICENSE file for legal terms.

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