alfredbaudisch/Signals
A simple, easy to implement, editor-driven signal/event system for Unity.
A flexible, advanced split-view controller for iPad developers.
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A simple, easy to implement, editor-driven signal/event system for Unity.
Instead of creating and destroying new objects all the time, this script reduces garbage by pooling instances, allowing you to seemingly create hundreds of new objects while only actually using a recycled few.
A TextMate bundle for Corona developers
Public repository.