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akiojin/unity-cli

Rust CLI for Unity Editor automation over Unity TCP protocol

★105STARS
⑂12FORKS
!23ISSUES
🏆#8,545GLOBAL RANK
🔥2DAYS TRENDING
🚀
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+10

STARS · LAST 30 DAYS

1

PER DAY

#553

MOST-STARRED C#

Window7 days30 days90 days
Stars gained+7+10+90
Per day111
Forks gained+1+3+10

unity-cli gained 10 stars in the last 30 days, about 1 a day, and now has 105. It is about 1 year old and has averaged roughly 105 stars a year. It ranks #553 among C# repositories and #8,545 across all languages on GitHubRepo.

Trending Record

unity-cli has maintained a continuous presence across global trending indexes, peaking at #7400. Below is the 30-day activity profile:

💡 Overview

unity-cli is an open-source project written in C#: Rust CLI for Unity Editor automation over Unity TCP protocol.

Engineered for speed, consistency, and developer ease, it solves common hurdles in C#. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in C# for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/akiojin/unity-cli.git
cd unity-cli

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

C# environment and standard tooling

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

unity-cli coordinates its core functionality through a modular C# pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed unity-cli into C# backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open MIT license.

🚀 Getting Started

1

Install unity-cli using your package manager: `git clone https://github.com/akiojin/unity-cli.git`

2

Initialize your project workspace or configuration file for unity-cli.

3

Import unity-cli into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `unity-cli --help` to verify successful setup.

👍 Strengths

Active community backing with 105 GitHub stars and verified adoption.
Permissive open-source distribution under the MIT license.
Built in C# for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C# and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

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👥 Who Should Use This

Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

akiojin/unity-cli is currently ranked #8,545 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#8,506 sunny/edith PHP ★ 106 Compare ↗
#8,506 lmarlow/gemedit Ruby ★ 106 Compare ↗
#8,506 thomas9120/LLama-GUI JavaScript ★ 106 Compare ↗
#8,506 denis-pplx/autojev Python ★ 106 Compare ↗
#8,506 mike007jd/voxel-musou JavaScript ★ 106 Compare ↗
#8,545 akiojin/unity-cli This Project C# ★ 105
#8,545 kevinbadi/jev-voice Python ★ 105 Compare ↗
#8,545 lukegalea/hyperactiveresource Ruby ★ 105 Compare ↗
#8,545 schacon/igithub Objective-C ★ 105 Compare ↗
#8,545 zkat/sheeple Common Lisp ★ 105 Compare ↗
#8,545 jdthomas/bayer2rgb C ★ 105 Compare ↗

Frequently Asked Questions

What does unity-cli do? +

Rust CLI for Unity Editor automation over Unity TCP protocol

What language is unity-cli written in? +

The primary language is C#. Topics include: software.

Is unity-cli actively maintained? +

Yes, the last recorded push was on Sep 29, 2026 with 23 open issues being tracked.

How many stars does unity-cli have? +

unity-cli has 105 stars and 12 forks on GitHub.

How does unity-cli rank among GitHub repositories? +

With 105 stars, akiojin/unity-cli is ranked #8,545 globally across all repositories tracked on GitHubRepo and #553 among C# projects.

What license is unity-cli distributed under? +

The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.

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