AGS editor and engine source code
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Momentum
+21
STARS · LAST 30 DAYS
1
PER DAY
#496
MOST-STARRED C++
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +0 | +21 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +0 | +4 | +10 |
ags gained 21 stars in the last 30 days, about 1 a day, and now has 853. It is about 14 years old and has averaged roughly 61 stars a year. It ranks #496 among C++ repositories and #6,328 across all languages on GitHubRepo.
Trending Record
54
DAYS ON TRENDING
#100
BEST RANK
Jun 9, 2012
FIRST APPEARANCE
Active
STATUS TODAY
ags has maintained a continuous presence across global trending indexes, peaking at #100. Below is the 30-day activity profile:
💡 Overview
ags is an open-source project written in C++: AGS editor and engine source code.
Engineered for speed, consistency, and developer ease, it solves common hurdles in C++. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in C++ for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/adventuregamestudio/ags.git
cd ags
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
C++20 compliant compiler (GCC 11+, Clang 13+, MSVC)
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
ags coordinates its core functionality through a modular C++ pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed ags into C++ backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open NOASSERTION license.
🚀 Getting Started
Install ags using your package manager: `git clone https://github.com/adventuregamestudio/ags.git`
Initialize your project workspace or configuration file for ags.
Import ags into your codebase or invoke it directly from your terminal.
Execute your test suite or run `ags --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
adventuregamestudio/ags is currently ranked #6,328 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #6,323 | SwiftPackageIndex/PackageList | Swift | ★ 854 | Compare ↗ |
| #6,323 | dromara/Omega-AI | Java | ★ 854 | Compare ↗ |
| #6,323 | opennextjs/opennextjs-netlify | TypeScript | ★ 854 | Compare ↗ |
| #6,323 | invergent-ai/surogate | C++ | ★ 854 | Compare ↗ |
| #6,323 | jmfederico/pi-web | TypeScript | ★ 854 | Compare ↗ |
| #6,328 | adventuregamestudio/ags This Project | C++ | ★ 853 | |
| #6,328 | ringo/ringojs | JavaScript | ★ 853 | Compare ↗ |
| #6,328 | comfy/active_link_to | Ruby | ★ 853 | Compare ↗ |
| #6,328 | jqwik-team/jqwik | Java | ★ 853 | Compare ↗ |
| #6,328 | dbos-inc/dbos-transact-golang | Go | ★ 853 | Compare ↗ |
| #6,328 | tt-rss/tt-rss | PHP | ★ 853 | Compare ↗ |
Frequently Asked Questions
What does ags do? +
AGS editor and engine source code
What language is ags written in? +
The primary language is C++. Topics include: software.
Is ags actively maintained? +
Yes, the last recorded push was on Oct 10, 2026 with 289 open issues being tracked.
How many stars does ags have? +
ags has 853 stars and 175 forks on GitHub.
How does ags rank among GitHub repositories? +
With 853 stars, adventuregamestudio/ags is ranked #6,328 globally across all repositories tracked on GitHubRepo and #496 among C++ projects.
What license is ags distributed under? +
The repository reports a NOASSERTION license. Always verify the repository LICENSE file for legal terms.