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acarabott/chessMusic

Sonification of Chess games in SuperCollider

SuperCollider ◇ developer-tools
★6STARS
⑂1FORKS
!0ISSUES
🏆#19,900GLOBAL RANK
🔥22DAYS TRENDING
🚀
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Momentum

+10

STARS · LAST 30 DAYS

1

PER DAY

#1

MOST-STARRED SuperCollider

Window7 days30 days90 days
Stars gained+0+10+90
Per day111
Forks gained+0+3+10

chessMusic gained 10 stars in the last 30 days, about 1 a day, and now has 6. It is about 17 years old and has averaged roughly 0 stars a year. It ranks #1 among SuperCollider repositories and #19,900 across all languages on GitHubRepo.

Trending Record

chessMusic has maintained a continuous presence across global trending indexes, peaking at #100. Below is the 30-day activity profile:

💡 Overview

chessMusic is an open-source project written in SuperCollider: Sonification of Chess games in SuperCollider.

Engineered for speed, consistency, and developer ease, it solves common hurdles in SuperCollider. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in SuperCollider for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/acarabott/chessMusic.git
cd chessMusic

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

SuperCollider environment and standard tooling

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

chessMusic coordinates its core functionality through a modular SuperCollider pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed chessMusic into SuperCollider backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open source license.

🚀 Getting Started

1

Install chessMusic using your package manager: `git clone https://github.com/acarabott/chessMusic.git`

2

Initialize your project workspace or configuration file for chessMusic.

3

Import chessMusic into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `chessMusic --help` to verify successful setup.

👍 Strengths

Active community backing with 6 GitHub stars and verified adoption.
Permissive open-source distribution under the Open Source license.
Built in SuperCollider for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with SuperCollider and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

A

A variant on the SWFTools Simple viewer with a little more control

Compare ↗

👥 Who Should Use This

Developers and engineering teams building with SuperCollider, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

acarabott/chessMusic is currently ranked #19,900 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#19,415 jm/dcov Ruby ★ 7 Compare ↗
#19,415 infil00p/wifidog---freethenet-client C ★ 7 Compare ↗
#19,415 AndrewO/rubycas-client Ruby ★ 7 Compare ↗
#19,415 ruphy/tagua C++ ★ 7 Compare ↗
#19,415 nicksieger/jrexml Ruby ★ 7 Compare ↗
#19,900 acarabott/chessMusic This Project SuperCollider ★ 6
#19,900 jnicklas/rorem Ruby ★ 6 Compare ↗
#19,900 collectiveidea/css_naked_day Ruby ★ 6 Compare ↗
#19,900 lancecarlson/kissgen Ruby ★ 6 Compare ↗
#19,900 drnic/comment_replies JavaScript ★ 6 Compare ↗
#19,900 lachie/logeye Ruby ★ 6 Compare ↗

Frequently Asked Questions

What does chessMusic do? +

Sonification of Chess games in SuperCollider

What language is chessMusic written in? +

The primary language is SuperCollider. Topics include: software.

Is chessMusic actively maintained? +

Yes, the last recorded push was on Jun 14, 2009 with 0 open issues being tracked.

How many stars does chessMusic have? +

chessMusic has 6 stars and 1 forks on GitHub.

How does chessMusic rank among GitHub repositories? +

With 6 stars, acarabott/chessMusic is ranked #19,900 globally across all repositories tracked on GitHubRepo and #1 among SuperCollider projects.

What license is chessMusic distributed under? +

No SPDX license identified yet. Code without a license is subject to copyright by default.

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