Small collection of games written using pygame
Star History
Add Live Star History & Verified Badges to README.md
Keep your repository README looking professional and dynamic. As our continuous crawler records new stars, these official SVG badges update in real time with zero maintenance.
Renders your high-resolution star trajectory chart right inside your GitHub README or project docs.
[](https://githubrepo.cloud/repo/abdza/my-pygame?utm_source=readme_chart)
Compact Shields-style badges for your README header. Shows real-time stars and global ranking.
[](https://githubrepo.cloud/repo/abdza/my-pygame?utm_source=readme_badge) [](https://githubrepo.cloud/repo/abdza/my-pygame?utm_source=readme_badge) [](https://githubrepo.cloud/repo/abdza/my-pygame?utm_source=readme_badge)
Momentum
+10
STARS · LAST 30 DAYS
1
PER DAY
#3,017
MOST-STARRED Python
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +7 | +10 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +1 | +3 | +10 |
my-pygame gained 10 stars in the last 30 days, about 1 a day, and now has 1. It is about 17 years old and has averaged roughly 0 stars a year. It ranks #3,017 among Python repositories and #26,359 across all languages on GitHubRepo.
Trending Record
19
DAYS ON TRENDING
#100
BEST RANK
Nov 28, 2009
FIRST APPEARANCE
Active
STATUS TODAY
my-pygame has maintained a continuous presence across global trending indexes, peaking at #100. Below is the 30-day activity profile:
💡 Overview
my-pygame is an open-source project written in Python: Small collection of games written using pygame.
Engineered for speed, consistency, and developer ease, it solves common hurdles in Python. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in Python for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ pip install my-pygame
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
Python >= 3.9, pip, virtualenv
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
my-pygame coordinates its core functionality through a modular Python pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed my-pygame into Python backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open source license.
🚀 Getting Started
Install my-pygame using your package manager: `pip install my-pygame`
Initialize your project workspace or configuration file for my-pygame.
Import my-pygame into your codebase or invoke it directly from your terminal.
Execute your test suite or run `my-pygame --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with Python, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
abdza/my-pygame is currently ranked #26,359 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #23,802 | xman/utility | Shell | ★ 2 | Compare ↗ |
| #23,802 | locusf/monotooth | HTML | ★ 2 | Compare ↗ |
| #23,802 | morgs/poll-builder | Python | ★ 2 | Compare ↗ |
| #23,802 | daaku/tempdir | Ruby | ★ 2 | Compare ↗ |
| #23,802 | pdsphil/ruby-merlin | Ruby | ★ 2 | Compare ↗ |
| #26,359 | abdza/my-pygame This Project | Python | ★ 1 | |
| #26,359 | prepor/prepor-ru | PHP | ★ 1 | Compare ↗ |
| #26,359 | dfugere/flat_lady | Ruby | ★ 1 | Compare ↗ |
| #26,359 | openmoney/openmoney-plugin | — | ★ 1 | Compare ↗ |
| #26,359 | mayo/timetravel | Ruby | ★ 1 | Compare ↗ |
| #26,359 | devrieda/cookie_crumbs | Ruby | ★ 1 | Compare ↗ |
Frequently Asked Questions
What does my-pygame do? +
Small collection of games written using pygame
What language is my-pygame written in? +
The primary language is Python. Topics include: software.
Is my-pygame actively maintained? +
Yes, the last recorded push was on Nov 28, 2009 with 0 open issues being tracked.
How many stars does my-pygame have? +
my-pygame has 1 stars and 0 forks on GitHub.
How does my-pygame rank among GitHub repositories? +
With 1 stars, abdza/my-pygame is ranked #26,359 globally across all repositories tracked on GitHubRepo and #3,017 among Python projects.
What license is my-pygame distributed under? +
No SPDX license identified yet. Code without a license is subject to copyright by default.