VietNguyenR/GamePingBooster
A self-hosted client and server solution for gamers looking to improve their ping—especially in Vietnam, where "sharks" love eating your packets. Feeling frustrated? Visit https://gamepingbooster.com. I'm happy to serve you!
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Momentum
+10
STARS · LAST 30 DAYS
1
PER DAY
#765
MOST-STARRED C#
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +0 | +10 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +0 | +3 | +10 |
GamePingBooster gained 10 stars in the last 30 days, about 1 a day, and now has 92. It is about 1 year old and has averaged roughly 92 stars a year. It ranks #765 among C# repositories and #13,123 across all languages on GitHubRepo.
Trending Record
14
DAYS ON TRENDING
#895
BEST RANK
Sep 23, 2026
FIRST APPEARANCE
Active
STATUS TODAY
GamePingBooster has maintained a continuous presence across global trending indexes, peaking at #895. Below is the 30-day activity profile:
💡 Overview
GamePingBooster is an open-source project written in C#: A self-hosted client and server solution for gamers looking to improve their ping—especially in Vietnam, where "sharks" love eating your packets. Feeling frustrated? Visit https://gamepingbooster.com. I'm happy to serve you!.
Engineered for speed, consistency, and developer ease, it solves common hurdles in packet-loss, ping-fix, pubg-low-latency-engine. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in C# for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/VietNguyenR/GamePingBooster.git
cd GamePingBooster
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
C# environment and standard tooling
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
GamePingBooster coordinates its core functionality through a modular C# pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Command-Line Automation
Execute automated build, deployment, and maintenance tasks directly from the terminal.
CI/CD Workflow Integration
Run non-interactive validation checks in GitHub Actions, GitLab CI, or local pre-commit hooks.
Developer Environment Setup
Standardize local engineering workstations with single-binary utility commands.
Scripting & Pipeline Orchestration
Chain complex multi-stage scripts with reliable error reporting and exits.
🚀 Getting Started
Install GamePingBooster using your package manager: `git clone https://github.com/VietNguyenR/GamePingBooster.git`
Initialize your project workspace or configuration file for GamePingBooster.
Import GamePingBooster into your codebase or invoke it directly from your terminal.
Execute your test suite or run `GamePingBooster --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
VietNguyenR/GamePingBooster is currently ranked #13,123 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #13,105 | Xyhlo/SSPI | C# | ★ 93 | Compare ↗ |
| #13,105 | 1Panel-dev/laya-server | TypeScript | ★ 93 | Compare ↗ |
| #13,105 | HawkBearPig/dgpp | C++ | ★ 93 | Compare ↗ |
| #13,105 | PerryLink/jevcore | TypeScript | ★ 93 | Compare ↗ |
| #13,105 | 001123/lab-ipxe-os | TypeScript | ★ 93 | Compare ↗ |
| #13,123 | VietNguyenR/GamePingBooster This Project | C# | ★ 92 | |
| #13,123 | rasonyang/freesbc | Go | ★ 92 | Compare ↗ |
| #13,123 | defunkt/mofo | JavaScript | ★ 92 | Compare ↗ |
| #13,123 | kneath/hemingway | PHP | ★ 92 | Compare ↗ |
| #13,123 | pluginaweek/has_messages | Ruby | ★ 92 | Compare ↗ |
| #13,123 | blythedunham/smsonrails | Ruby | ★ 92 | Compare ↗ |
Frequently Asked Questions
What does GamePingBooster do? +
A self-hosted client and server solution for gamers looking to improve their ping—especially in Vietnam, where "sharks" love eating your packets. Feeling frustrated? Visit https://gamepingbooster.com. I'm happy to serve you!
What language is GamePingBooster written in? +
The primary language is C#. Topics include: packet-loss, ping-fix, pubg-low-latency-engine, pubg-tools.
Is GamePingBooster actively maintained? +
Yes, the last recorded push was on Sep 29, 2026 with 1 open issues being tracked.
How many stars does GamePingBooster have? +
GamePingBooster has 92 stars and 33 forks on GitHub.
How does GamePingBooster rank among GitHub repositories? +
With 92 stars, VietNguyenR/GamePingBooster is ranked #13,123 globally across all repositories tracked on GitHubRepo and #765 among C# projects.
What license is GamePingBooster distributed under? +
The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.