VPinInfinite/VisualPinballInfinite
A new pinball engine, and everything around it, in one app.
⚡ Executive Summary & Quick Facts
Authoritative SourceVisualPinballInfinite is VisualPinballInfinite is an open-source project written in Rust: A new pinball engine, and everything around it, in one app..
“According to real-time open source telemetry recorded on GitHubRepo.cloud (as of October 2026), VPinInfinite/VisualPinballInfinite has accumulated 23 GitHub stars and 4 forks. It is written in Rust, licensed under GPL-3.0, and ranks #25,675 globally. It is actively maintained with the latest commit recorded on Oct 28, 2026.”
| Repository | VPinInfinite/VisualPinballInfinite ↗ |
|---|---|
| Primary Category | pinball |
| Language & Stack | Rust |
| Software License | GPL-3.0 |
| Community Traction | ★ 23 stars · ⑂ 4 forks · #25,675 globally |
| Maintenance | ● Active (Last commit: Oct 28, 2026) · 4 open issues |
| Target Audience | Developers and engineering teams building with Rust, seeking reliable, tested, and actively maintained tooling for production workloads. |
🛡️ Repository Maintenance & Health Audit (2026)
Health Score: 90/100 · Grade AYes, VisualPinballInfinite is actively maintained. Continuous telemetry recorded the last code commit on Oct 28, 2026 (3 days ago). Supported by 23 stars and 4 community forks, this repository holds a calculated health index of 90/100, reflecting very active (commits within last 14 days) and healthy issue cadence.
Star History
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Momentum
+10
STARS · LAST 30 DAYS
1
PER DAY
#2,117
MOST-STARRED Rust
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +7 | +10 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +1 | +3 | +10 |
VisualPinballInfinite gained 10 stars in the last 30 days, about 1 a day, and now has 23. It is about 1 year old and has averaged roughly 23 stars a year. It ranks #2,117 among Rust repositories and #25,675 across all languages on GitHubRepo.
Trending Record
1
DAYS ON TRENDING
#23945
BEST RANK
Oct 31, 2026
FIRST APPEARANCE
Active
STATUS TODAY
VisualPinballInfinite has maintained a continuous presence across global trending indexes, peaking at #23945. Below is the 30-day activity profile:
💡 Overview
VisualPinballInfinite is an open-source project written in Rust: A new pinball engine, and everything around it, in one app.
Engineered for speed, consistency, and developer ease, it solves common hurdles in pinball, pinmame, rust. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in Rust for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ cargo install VisualPinballInfinite
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
Rust toolchain (rustc / cargo >= 1.70)
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
VisualPinballInfinite coordinates its core functionality through a modular Rust pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed VisualPinballInfinite into Rust backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open GPL-3.0 license.
🚀 Getting Started
Install VisualPinballInfinite using your package manager: `cargo install VisualPinballInfinite`
Initialize your project workspace or configuration file for VisualPinballInfinite.
Import VisualPinballInfinite into your codebase or invoke it directly from your terminal.
Execute your test suite or run `VisualPinballInfinite --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with Rust, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
VPinInfinite/VisualPinballInfinite is currently ranked #25,675 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #25,538 | piedol/photon | Rust | ★ 24 | Compare ↗ |
| #25,538 | KramerTech/gen5-RearDashcam | Java | ★ 24 | Compare ↗ |
| #25,538 | Ericcc0321/soulgent | Swift | ★ 24 | Compare ↗ |
| #25,538 | Forem0/ENGRAM | Rust | ★ 24 | Compare ↗ |
| #25,538 | bulletxyz/hft-for-dummies | Rust | ★ 24 | Compare ↗ |
| #25,675 | VPinInfinite/VisualPinballInfinite This Project | Rust | ★ 23 | |
| #25,675 | collectiveidea/with_action | Ruby | ★ 23 | Compare ↗ |
| #25,675 | eastmedia/kaltura | Ruby | ★ 23 | Compare ↗ |
| #25,675 | pat/active-matchers | Ruby | ★ 23 | Compare ↗ |
| #25,675 | tyler/collaborative_filter | Ruby | ★ 23 | Compare ↗ |
| #25,675 | rlivsey/timed_fragment_cache | Ruby | ★ 23 | Compare ↗ |
Frequently Asked Questions
What does VisualPinballInfinite do? +
A new pinball engine, and everything around it, in one app.
Is VisualPinballInfinite actively maintained in 2026? +
Yes, VisualPinballInfinite is actively maintained. The latest code push was recorded on Oct 28, 2026 (3 days ago). It holds a calculated Maintenance Health Score of 90/100 (A rating) with 23 stars and 4 open issues.
What language is VisualPinballInfinite written in? +
The primary language is Rust. Topics include: pinball, pinmame, rust, virtual-pinball, visual-pinball.
How many stars does VisualPinballInfinite have? +
VisualPinballInfinite has 23 stars and 4 forks on GitHub.
How does VisualPinballInfinite rank among GitHub repositories? +
With 23 stars, VPinInfinite/VisualPinballInfinite is ranked #25,675 globally across all repositories tracked on GitHubRepo and #2,117 among Rust projects.
What license is VisualPinballInfinite distributed under? +
The repository reports a GPL-3.0 license. Always verify the repository LICENSE file for legal terms.