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Torch1230
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Torch1230/CombatSolver

Slay the Spire 2 single-player combat route solver mod

★96STARS
⑂26FORKS
!4ISSUES
🏆#6,827GLOBAL RANK
🔥6DAYS TRENDING
🚀
Maintainer Growth Kit for CombatSolver

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Star History

Continuous Observations
Interactive star growth chart for Torch1230/CombatSolver
CSV

Momentum

+10

STARS · LAST 30 DAYS

1

PER DAY

#425

MOST-STARRED C#

Window7 days30 days90 days
Stars gained+7+10+90
Per day111
Forks gained+1+3+10

CombatSolver gained 10 stars in the last 30 days, about 1 a day, and now has 96. It is about 1 year old and has averaged roughly 96 stars a year. It ranks #425 among C# repositories and #6,827 across all languages on GitHubRepo.

Trending Record

CombatSolver has maintained a continuous presence across global trending indexes, peaking at #566. Below is the 30-day activity profile:

💡 Overview

CombatSolver is an open-source project written in C#: Slay the Spire 2 single-player combat route solver mod.

Engineered for speed, consistency, and developer ease, it solves common hurdles in C#. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in C# for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/Torch1230/CombatSolver.git
cd CombatSolver

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

C# environment and standard tooling

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

CombatSolver coordinates its core functionality through a modular C# pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed CombatSolver into C# backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open MIT license.

🚀 Getting Started

1

Install CombatSolver using your package manager: `git clone https://github.com/Torch1230/CombatSolver.git`

2

Initialize your project workspace or configuration file for CombatSolver.

3

Import CombatSolver into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `CombatSolver --help` to verify successful setup.

👍 Strengths

Active community backing with 93 GitHub stars and verified adoption.
Permissive open-source distribution under the MIT license.
Built in C# for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C# and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

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👥 Who Should Use This

Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

Torch1230/CombatSolver is currently ranked #6,827 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#6,816 nums-ai/causilo Python ★ 97 Compare ↗
#6,816 Worldbuilder013/HEXIS Python ★ 97 Compare ↗
#6,816 openlayer-ai/jevals Python ★ 97 Compare ↗
#6,816 mike007jd/voxel-musou JavaScript ★ 97 Compare ↗
#6,816 aaddrick/building-with-typesafe-jev Python ★ 97 Compare ↗
#6,827 Torch1230/CombatSolver This Project C# ★ 96
#6,827 segfault/ruby-hl7 Ruby ★ 96 Compare ↗
#6,827 marc-lorber/oregano C ★ 96 Compare ↗
#6,827 copyhacker/backup_fu Ruby ★ 96 Compare ↗
#6,827 sciyoshi/django-dbsettings Python ★ 96 Compare ↗
#6,827 collectd/jcollectd Java ★ 96 Compare ↗

Frequently Asked Questions

What does CombatSolver do? +

Slay the Spire 2 single-player combat route solver mod

What language is CombatSolver written in? +

The primary language is C#. Topics include: software.

Is CombatSolver actively maintained? +

Yes, the last recorded push was on Sep 25, 2026 with 4 open issues being tracked.

How many stars does CombatSolver have? +

CombatSolver has 96 stars and 26 forks on GitHub.

How does CombatSolver rank among GitHub repositories? +

With 96 stars, Torch1230/CombatSolver is ranked #6,827 globally across all repositories tracked on GitHubRepo and #425 among C# projects.

What license is CombatSolver distributed under? +

The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.

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