ThirteenAG/GTAIV.EFLC.FusionFix
This project aims to fix or address some issues in Grand Theft Auto IV: The Complete Edition
Star History
Momentum
+83
STARS · LAST 30 DAYS
3
PER DAY
#87
MOST-STARRED C++
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +21 | +83 | +270 |
| Per day | 3 | 3 | 3 |
| Forks gained | +1 | +3 | +10 |
GTAIV.EFLC.FusionFix gained 83 stars in the last 30 days, about 3 a day, and now has 3.3K. It is about 7 years old and has averaged roughly 476 stars a year. It ranks #87 among C++ repositories and #1,402 across all languages on GitHubRepo.
Trending Record
1
DAYS ON TRENDING
#1908
BEST RANK
Sep 28, 2026
FIRST APPEARANCE
Active
STATUS TODAY
GTAIV.EFLC.FusionFix has maintained a continuous presence across global trending indexes, peaking at #1908. Below is the 30-day activity profile:
💡 Overview
GTAIV.EFLC.FusionFix is an open-source project written in C++: This project aims to fix or address some issues in Grand Theft Auto IV: The Complete Edition.
Engineered for speed, consistency, and developer ease, it solves common hurdles in asi, eflc, episodesfromlibertycity. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in C++ for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix.git
cd GTAIV.EFLC.FusionFix
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
C++20 compliant compiler (GCC 11+, Clang 13+, MSVC)
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
GTAIV.EFLC.FusionFix coordinates its core functionality through a modular C++ pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Autonomous AI Agents
Orchestrate intelligent workflows and tool-calling routines with GTAIV.EFLC.FusionFix.
Model Inference & Prompting
Integrate fast, local or cloud-hosted generative AI models directly into production code.
Context Memory & RAG
Augment language models with dynamic vector retrieval and structured project memory.
Developer Productivity
Automate repetitive engineering tasks, code generation, and test creation using AI agents.
🚀 Getting Started
Install GTAIV.EFLC.FusionFix using your package manager: `git clone https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix.git`
Initialize your project workspace or configuration file for GTAIV.EFLC.FusionFix.
Import GTAIV.EFLC.FusionFix into your codebase or invoke it directly from your terminal.
Execute your test suite or run `GTAIV.EFLC.FusionFix --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with C++, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
ThirteenAG/GTAIV.EFLC.FusionFix is currently ranked #1,402 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #1,397 | kubernetes/kubectl | Go | ★ 3.3K | Compare ↗ |
| #1,398 | AdguardTeam/dnsproxy | Go | ★ 3.3K | Compare ↗ |
| #1,399 | pgmpy/pgmpy | Python | ★ 3.3K | Compare ↗ |
| #1,400 | awslabs/aws-sdk-rust | Rust | ★ 3.3K | Compare ↗ |
| #1,401 | jank-lang/jank | C++ | ★ 3.3K | Compare ↗ |
| #1,402 | ThirteenAG/GTAIV.EFLC.FusionFix This Project | C++ | ★ 3.3K | |
| #1,403 | NextAlone/Nagram | Java | ★ 3.3K | Compare ↗ |
| #1,404 | superlinked/sie | Python | ★ 3.3K | Compare ↗ |
| #1,405 | Emanuele-web04/remodex | Swift | ★ 3.3K | Compare ↗ |
| #1,406 | flexxui/flexx | Python | ★ 3.3K | Compare ↗ |
| #1,407 | betaflight/betaflight-configurator | JavaScript | ★ 3.3K | Compare ↗ |
Frequently Asked Questions
What does GTAIV.EFLC.FusionFix do? +
This project aims to fix or address some issues in Grand Theft Auto IV: The Complete Edition
What language is GTAIV.EFLC.FusionFix written in? +
The primary language is C++. Topics include: asi, eflc, episodesfromlibertycity, grandtheftauto, grandtheftautoiv.
Is GTAIV.EFLC.FusionFix actively maintained? +
Yes, the last recorded push was on Sep 28, 2026 with 54 open issues being tracked.
How many stars does GTAIV.EFLC.FusionFix have? +
GTAIV.EFLC.FusionFix has 3,334 stars and 117 forks on GitHub.
How does GTAIV.EFLC.FusionFix rank among GitHub repositories? +
With 3,334 stars, ThirteenAG/GTAIV.EFLC.FusionFix is ranked #1,402 globally across all repositories tracked on GitHubRepo and #87 among C++ projects.
What license is GTAIV.EFLC.FusionFix distributed under? +
The repository reports a GPL-3.0 license. Always verify the repository LICENSE file for legal terms.