Terasology/TutorialSnakeTournament
A module coding tutorial based on the classic Snake game
For supporting blocks that change through some sort of defined cycle, like crops, dust build-up, or just arbitrarily through configured options
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A module coding tutorial based on the classic Snake game
Allows entities to breathe (or drown/choke) in a particular medium
A world generator that is based on Voronoi diagrams
Chris Köbke's volume II Terasology original soundtrack (OST) for use in-game. https://soundcloud.com/chriskoebke/sets/terasology-vol-2