Terasology/MasterOfOreon
Master the Oreons, or others like them, from the throne-world of the Ancients! A menu command system.
Discovered public repositories for Terasology in the GitHub catalog.
Master the Oreons, or others like them, from the throne-world of the Ancients! A menu command system.
Various structural resources like block shapes for buildings.
Allows for applying modifying effects to a player (or something else) that alters their base state in some fashion. Possible link to the typical "Alteration" school of magic common in RPG settings.
Genome all the things!
Fluids, as opposed to liquids, relate mainly to the storage and manipulation of substances that "flow" (which can even be gas) - at least in our definition of game terms where liquids would be more for natural water, lava, and similar larger scale systems. In other words this is not meant as a water simulation type module.
A module for generic workstation support
Multi block multi block!
A journal!
Supports an assortment of ways to create Spawners for creatures and flag creatures as Spawnable
A collection of trees and plants
An assortment of machine infrastructure
Alternative world generator
Add seasons to Terasology
For supporting blocks that change through some sort of defined cycle, like crops, dust build-up, or just arbitrarily through configured options
Base rail module for minecarts and such
Organically growing plants and trees (step-by-step growth over time)
Sample quests and such based on the Tasks module
A Minimap for Terasology
Procedural city & road placement
The A-mazing maze module!
Art resources module for Light & Shadow, a.k.a. LASR!
A module to add questing features
A small collection of potions
Allows portals to be created in the world, responsible for spawning assorted creatures
Oreo Invasion for Terasology
Light & Shadow is an experimental game type set in a quirky Alice in Wonderland inspired setting
Hunger, Thirst and Food!
Cake and Candy stuff. Go to the Candy Mountain Cave Charlie !
Module introducing books and bookcases
This module adds name generators.
This module contains a number of assets for testing Terasology engine features
This module introduces a number of new soil types
This module adds lights, such as glowing flora,blocks,and artificial sources
This module adds a wide range of minerals.
This module contains a number of tests for the sandboxing of modules, to ensure that security is correctly enforced
A module adding funny/random goofy blocks just because they are awesome!
A module adding fence blocks
Module containing blocks that can send signals to other blocks
Library module that adds functionality of grouping blocks into networks