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ShokoAnime
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ShokoAnime/ShokoServer

Shoko is a media metadata aggregator that solves all of the annoying edge cases that face anime's differing structure from western media. It integrates directly with media software rather than working around things like nfo files or naming conventions.

C# ◇ anidb MIT
★762STARS
⑂98FORKS
!65ISSUES
🏆#4,534GLOBAL RANK
🔥2DAYS TRENDING
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Momentum

+19

STARS · LAST 30 DAYS

1

PER DAY

#248

MOST-STARRED C#

Window7 days30 days90 days
Stars gained+7+19+90
Per day111
Forks gained+1+3+10

ShokoServer gained 19 stars in the last 30 days, about 1 a day, and now has 762. It is about 12 years old and has averaged roughly 64 stars a year. It ranks #248 among C# repositories and #4,534 across all languages on GitHubRepo.

Trending Record

ShokoServer has maintained a continuous presence across global trending indexes, peaking at #4568. Below is the 30-day activity profile:

💡 Overview

ShokoServer is an open-source project written in C#: Shoko is a media metadata aggregator that solves all of the annoying edge cases that face anime's differing structure from western media. It integrates directly with media software rather than working around things like nfo files or naming conventions.

Engineered for speed, consistency, and developer ease, it solves common hurdles in anidb, anime, c-sharp. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in C# for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/ShokoAnime/ShokoServer.git
cd ShokoServer

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

C# environment and standard tooling

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

ShokoServer coordinates its core functionality through a modular C# pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed ShokoServer into C# backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open MIT license.

🚀 Getting Started

1

Install ShokoServer using your package manager: `git clone https://github.com/ShokoAnime/ShokoServer.git`

2

Initialize your project workspace or configuration file for ShokoServer.

3

Import ShokoServer into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `ShokoServer --help` to verify successful setup.

👍 Strengths

Active community backing with 762 GitHub stars and verified adoption.
Permissive open-source distribution under the MIT license.
Built in C# for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C# and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

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👥 Who Should Use This

Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

ShokoAnime/ShokoServer is currently ranked #4,534 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#4,528 controlplaneio-fluxcd/flux-operator Go ★ 764 Compare ↗
#4,528 argoproj-labs/gitops-promoter Go ★ 764 Compare ↗
#4,531 ethereum/ERCs Solidity ★ 763 Compare ↗
#4,531 metal3-io/baremetal-operator Go ★ 763 Compare ↗
#4,531 alpkeskin/rota Go ★ 763 Compare ↗
#4,534 ShokoAnime/ShokoServer This Project C# ★ 762
#4,534 ARMSX2/ARMSX3 C++ ★ 762 Compare ↗
#4,534 tenzir/tenzir C++ ★ 762 Compare ↗
#4,534 khaphanspace/gonhanh.org Rust ★ 762 Compare ↗
#4,538 mguessan/davmail Java ★ 761 Compare ↗
#4,538 qwq233/Nullgram Java ★ 761 Compare ↗

Frequently Asked Questions

What does ShokoServer do? +

Shoko is a media metadata aggregator that solves all of the annoying edge cases that face anime's differing structure from western media. It integrates directly with media software rather than working around things like nfo files or naming conventions.

What language is ShokoServer written in? +

The primary language is C#. Topics include: anidb, anime, c-sharp, collection, hashing.

Is ShokoServer actively maintained? +

Yes, the last recorded push was on Sep 30, 2026 with 65 open issues being tracked.

How many stars does ShokoServer have? +

ShokoServer has 762 stars and 98 forks on GitHub.

How does ShokoServer rank among GitHub repositories? +

With 762 stars, ShokoAnime/ShokoServer is ranked #4,534 globally across all repositories tracked on GitHubRepo and #248 among C# projects.

What license is ShokoServer distributed under? +

The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.

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