SebastianSchwank/GLANN
A Artificial Neural Network running on GPU(GLSL) written in C++ in the Framework Qt
a very simple raytracer just for testing and learning purposes
This repository is cataloged as part of our automated global GitHub synchronization. Full telemetry, velocity snapshots, and code summaries are scheduled for continuous enrichment.
A Artificial Neural Network running on GPU(GLSL) written in C++ in the Framework Qt
this is my first approach to model a framework for "endless - fields"
GraphicsEngine2DRaytraced
Calculating glowing/reflecting/refracting lines for educational purposes