SebastianSchwank/OFGLANN
A Neuronal Network trained with BP running in a shader on GPU written in C++ with OpenFrameworks
A Artificial Neural Network running on GPU(GLSL) written in C++ in the Framework Qt
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A Neuronal Network trained with BP running in a shader on GPU written in C++ with OpenFrameworks
this is my first approach to model a framework for "endless - fields"
GraphicsEngine2DRaytraced
Calculating glowing/reflecting/refracting lines for educational purposes