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Rhythia
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Rhythia/Client

Aim-based rhythm game client, built in Godot 4

C# ◇ agplv3 AGPL-3.0
★141STARS
⑂47FORKS
!22ISSUES
🏆#6,446GLOBAL RANK
🔥5DAYS TRENDING
🚀
Maintainer Growth Kit for Client

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Star History

Continuous Observations
Interactive star growth chart for Rhythia/Client
CSV

Momentum

+10

STARS · LAST 30 DAYS

1

PER DAY

#408

MOST-STARRED C#

Window7 days30 days90 days
Stars gained+7+10+90
Per day111
Forks gained+1+3+10

Client gained 10 stars in the last 30 days, about 1 a day, and now has 141. It is about 1 year old and has averaged roughly 141 stars a year. It ranks #408 among C# repositories and #6,446 across all languages on GitHubRepo.

Trending Record

Client has maintained a continuous presence across global trending indexes, peaking at #3265. Below is the 30-day activity profile:

💡 Overview

Client is an open-source project written in C#: Aim-based rhythm game client, built in Godot 4.

Engineered for speed, consistency, and developer ease, it solves common hurdles in agplv3, game, godot. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in C# for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/Rhythia/Client.git
cd Client

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

C# environment and standard tooling

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

Client coordinates its core functionality through a modular C# pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed Client into C# backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open AGPL-3.0 license.

🚀 Getting Started

1

Install Client using your package manager: `git clone https://github.com/Rhythia/Client.git`

2

Initialize your project workspace or configuration file for Client.

3

Import Client into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `Client --help` to verify successful setup.

👍 Strengths

Active community backing with 141 GitHub stars and verified adoption.
Permissive open-source distribution under the AGPL-3.0 license.
Built in C# for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C# and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

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👥 Who Should Use This

Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

Rhythia/Client is currently ranked #6,446 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#6,425 Mes-Open/OpenMes PHP ★ 142 Compare ↗
#6,425 marsmay/UsageBoard Swift ★ 142 Compare ↗
#6,425 Wunderlandmedia/HotkeyClash Swift ★ 142 Compare ↗
#6,425 MakrSas/Inferno-iOS Swift ★ 142 Compare ↗
#6,425 Leviidev/Husk Swift ★ 142 Compare ↗
#6,446 Rhythia/Client This Project C# ★ 141
#6,446 noelrappin/rails-iui Ruby ★ 141 Compare ↗
#6,446 lmacken/liveusb-creator Python ★ 141 Compare ↗
#6,446 gbif/ipt Java ★ 141 Compare ↗
#6,446 SciSharp/Gym.NET C# ★ 141 Compare ↗
#6,446 google/go-dap Go ★ 141 Compare ↗

Frequently Asked Questions

What does Client do? +

Aim-based rhythm game client, built in Godot 4

What language is Client written in? +

The primary language is C#. Topics include: agplv3, game, godot, godot4, rhythm-game.

Is Client actively maintained? +

Yes, the last recorded push was on Sep 27, 2026 with 22 open issues being tracked.

How many stars does Client have? +

Client has 141 stars and 47 forks on GitHub.

How does Client rank among GitHub repositories? +

With 141 stars, Rhythia/Client is ranked #6,446 globally across all repositories tracked on GitHubRepo and #408 among C# projects.

What license is Client distributed under? +

The repository reports a AGPL-3.0 license. Always verify the repository LICENSE file for legal terms.

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