PureMunky/DOSA-Server-Node
Node.js DOSA implementation.
This project aims to create awareness over a network that allows the devices on it to "talk" with each other about what they're doing and act accordingly.
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Node.js DOSA implementation.
Dog game.
This is a very simple example for how to use RequireJS to load files and their dependecies asynchronously. It is meant to be used as an example and a learning tool.
The JavaScript client-server communication layer for all CodeSyndicate applications.