PureMunky/DOSA-Server-Node
Node.js DOSA implementation.
Discovered public repositories for PureMunky in the GitHub catalog.
Node.js DOSA implementation.
Dog game.
This is a very simple example for how to use RequireJS to load files and their dependecies asynchronously. It is meant to be used as an example and a learning tool.
The JavaScript client-server communication layer for all CodeSyndicate applications.
The inter-server communication layer for all CodeSyndicate applications.
A todo app that is web based.
A simple multi device messaging client.
Javascript and Web Audio synthesizer to make 8bit music.
Creates an rss feed for the security camera directory.
A simple app for a teacher to add students and randomize their names to call on them for questions.
Test driven development examples using qunit.
Public repository.
JavaScript that makes sending alerts through Pushover even easier.
Public repository.
A simple jquery plugin that reads from an xml source (client or server) to populate user help tips on top of a completed page.
A simple Android budgetting tool.
A repo initially set up to show a coworker some JS that would change an image depending on the page they were on.
This project aims to create awareness over a network that allows the devices on it to "talk" with each other about what they're doing and act accordingly.
A little fun app that takes users preferences and determines what's for lunch.
Synchronizes input between two or more windows form objects.
Top-down RPG engine that renders on a canvas tag.