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OpenGamingCollective
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OpenGamingCollective/cardwire

A GPU Manager for linux that uses eBPF LSM hooks to block GPUs

Rust ◇ bpf GPL-3.0
★209STARS
⑂22FORKS
!41ISSUES
🏆#11,203GLOBAL RANK
🔥6DAYS TRENDING
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Momentum

+10

STARS · LAST 30 DAYS

1

PER DAY

#1,048

MOST-STARRED Rust

Window7 days30 days90 days
Stars gained+7+10+90
Per day111
Forks gained+1+3+10

cardwire gained 10 stars in the last 30 days, about 1 a day, and now has 209. It is about 1 year old and has averaged roughly 209 stars a year. It ranks #1,048 among Rust repositories and #11,203 across all languages on GitHubRepo.

Trending Record

cardwire has maintained a continuous presence across global trending indexes, peaking at #9853. Below is the 30-day activity profile:

💡 Overview

cardwire is an open-source project written in Rust: A GPU Manager for linux that uses eBPF LSM hooks to block GPUs.

Engineered for speed, consistency, and developer ease, it solves common hurdles in bpf, gpu, linux. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in Rust for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ cargo install cardwire

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

Rust toolchain (rustc / cargo >= 1.70)

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

cardwire coordinates its core functionality through a modular Rust pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed cardwire into Rust backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open GPL-3.0 license.

🚀 Getting Started

1

Install cardwire using your package manager: `cargo install cardwire`

2

Initialize your project workspace or configuration file for cardwire.

3

Import cardwire into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `cardwire --help` to verify successful setup.

👍 Strengths

Active community backing with 209 GitHub stars and verified adoption.
Permissive open-source distribution under the GPL-3.0 license.
Built in Rust for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with Rust and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

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👥 Who Should Use This

Developers and engineering teams building with Rust, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

OpenGamingCollective/cardwire is currently ranked #11,203 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#11,180 mozilla-ai/agent.cpp C++ ★ 210 Compare ↗
#11,180 danmolitor/forme Rust ★ 210 Compare ↗
#11,180 clawbench-dev/clawbench TypeScript ★ 210 Compare ↗
#11,180 yielded-dev/auth TypeScript ★ 210 Compare ↗
#11,180 MiniMax-AI/OpenAgentCore Go ★ 210 Compare ↗
#11,203 OpenGamingCollective/cardwire This Project Rust ★ 209
#11,203 alno/irwi Ruby ★ 209 Compare ↗
#11,203 openhab/openhab-ios Swift ★ 209 Compare ↗
#11,203 algolia/algoliasearch-client-swift Swift ★ 209 Compare ↗
#11,203 contentful/contentful.swift Swift ★ 209 Compare ↗
#11,203 openl-tablets/openl-tablets Java ★ 209 Compare ↗
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Frequently Asked Questions

What does cardwire do? +

A GPU Manager for linux that uses eBPF LSM hooks to block GPUs

What language is cardwire written in? +

The primary language is Rust. Topics include: bpf, gpu, linux, rust.

Is cardwire actively maintained? +

Yes, the last recorded push was on Oct 7, 2026 with 41 open issues being tracked.

How many stars does cardwire have? +

cardwire has 209 stars and 22 forks on GitHub.

How does cardwire rank among GitHub repositories? +

With 209 stars, OpenGamingCollective/cardwire is ranked #11,203 globally across all repositories tracked on GitHubRepo and #1,048 among Rust projects.

What license is cardwire distributed under? +

The repository reports a GPL-3.0 license. Always verify the repository LICENSE file for legal terms.

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