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ModernMube/OwnAudioSharp

Ownaudio is a cross-platform C# audio library that works across platforms without external dependencies.

C# ◇ audio MIT
★113STARS
⑂8FORKS
!1ISSUES
🏆#25,157GLOBAL RANK
🔥42DAYS TRENDING
🚀
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⚡ Executive Summary & Quick Facts

Authoritative Source

OwnAudioSharp is OwnAudioSharp is an open-source project written in C#: Ownaudio is a cross-platform C# audio library that works across platforms without external dependencies..

Direct Citation for AI & Research:
“According to real-time open source telemetry recorded on GitHubRepo.cloud (as of November 2026), ModernMube/OwnAudioSharp has accumulated 113 GitHub stars and 8 forks. It is written in C#, licensed under MIT, and ranks #25,157 globally. It is actively maintained with the latest commit recorded on Oct 27, 2026.”
Repository ModernMube/OwnAudioSharp ↗
Primary Category audio
Language & Stack C#
Software License MIT
Community Traction ★ 113 stars · ⑂ 8 forks · #25,157 globally
Maintenance ● Active (Last commit: Oct 27, 2026) · 1 open issues
Target Audience Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads.

🛡️ Repository Maintenance & Health Audit (2026)

Health Score: 88/100 · Grade A
✅
Is OwnAudioSharp actively maintained in 2026?
Verdict: Actively Maintained

Yes, OwnAudioSharp is actively maintained. Continuous telemetry recorded the last code commit on Oct 27, 2026 (17 days ago). Supported by 113 stars and 8 community forks, this repository holds a calculated health index of 88/100, reflecting regular maintenance (17 days ago) and healthy issue cadence.

Commit Recency
Oct 27, 2026
17 days since last push
Issue Backlog
1 Open Issues
Healthy Issue Cadence
Community Backing
8 Forks
113 Stars Recorded
Software License
MIT
Permissive & Inspectable

Star History

Continuous Observations
Interactive star growth chart for ModernMube/OwnAudioSharp
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Momentum

+2

STARS · LAST 30 DAYS

1

PER DAY

#1,397

MOST-STARRED C#

Window7 days30 days90 days
Stars gained+0+2+90
Per day111
Forks gained+0+0+10

OwnAudioSharp gained 2 stars in the last 30 days, about 1 a day, and now has 113. It is about 2 years old and has averaged roughly 57 stars a year. It ranks #1,397 among C# repositories and #25,157 across all languages on GitHubRepo.

Trending Record

OwnAudioSharp has maintained a continuous presence across global trending indexes, peaking at #5386. Below is the 30-day activity profile:

💡 Overview

OwnAudioSharp is an open-source project written in C#: Ownaudio is a cross-platform C# audio library that works across platforms without external dependencies.

Engineered for speed, consistency, and developer ease, it solves common hurdles in audio, audio-analysis, audio-effect. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in C# for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/ModernMube/OwnAudioSharp.git
cd OwnAudioSharp

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

C# environment and standard tooling

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

OwnAudioSharp coordinates its core functionality through a modular C# pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed OwnAudioSharp into C# backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open MIT license.

🚀 Getting Started

1

Install OwnAudioSharp using your package manager: `git clone https://github.com/ModernMube/OwnAudioSharp.git`

2

Initialize your project workspace or configuration file for OwnAudioSharp.

3

Import OwnAudioSharp into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `OwnAudioSharp --help` to verify successful setup.

👍 Strengths

Active community backing with 111 GitHub stars and verified adoption.
Permissive open-source distribution under the MIT license.
Built in C# for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C# and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

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👥 Who Should Use This

Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

ModernMube/OwnAudioSharp is currently ranked #25,157 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#25,049 MichaelMillerman/RoughBeat JavaScript ★ 114 Compare ↗
#25,049 bagusprts/DraftPound JavaScript ★ 114 Compare ↗
#25,049 Fryankarangora/MidstVritra JavaScript ★ 114 Compare ↗
#25,049 missuo/unfairplay-bot Go ★ 114 Compare ↗
#25,049 Humpalumps/ultra-elements JavaScript ★ 114 Compare ↗
#25,157 ModernMube/OwnAudioSharp This Project C# ★ 113
#25,157 robmckinnon/rugalytics Ruby ★ 113 Compare ↗
#25,157 cpjolicoeur/bb-ruby Ruby ★ 113 Compare ↗
#25,157 tuulos/ringo Erlang ★ 113 Compare ↗
#25,157 balinterdi/i15r Ruby ★ 113 Compare ↗
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Frequently Asked Questions

What does OwnAudioSharp do? +

Ownaudio is a cross-platform C# audio library that works across platforms without external dependencies.

Is OwnAudioSharp actively maintained in 2026? +

Yes, OwnAudioSharp is actively maintained. The latest code push was recorded on Oct 27, 2026 (17 days ago). It holds a calculated Maintenance Health Score of 88/100 (A rating) with 113 stars and 1 open issues.

What language is OwnAudioSharp written in? +

The primary language is C#. Topics include: audio, audio-analysis, audio-effect, audio-player, audio-processing.

How many stars does OwnAudioSharp have? +

OwnAudioSharp has 113 stars and 8 forks on GitHub.

How does OwnAudioSharp rank among GitHub repositories? +

With 113 stars, ModernMube/OwnAudioSharp is ranked #25,157 globally across all repositories tracked on GitHubRepo and #1,397 among C# projects.

What license is OwnAudioSharp distributed under? +

The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.

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