ModernMube/OwnAudioSharp
Ownaudio is a cross-platform C# audio library that works across platforms without external dependencies.
Star History
Momentum
+10
STARS · LAST 30 DAYS
1
PER DAY
#410
MOST-STARRED C#
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +7 | +10 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +1 | +3 | +10 |
OwnAudioSharp gained 10 stars in the last 30 days, about 1 a day, and now has 111. It is about 2 years old and has averaged roughly 56 stars a year. It ranks #410 among C# repositories and #6,512 across all languages on GitHubRepo.
Trending Record
2
DAYS ON TRENDING
#5386
BEST RANK
Sep 27, 2026
FIRST APPEARANCE
Active
STATUS TODAY
OwnAudioSharp has maintained a continuous presence across global trending indexes, peaking at #5386. Below is the 30-day activity profile:
💡 Overview
OwnAudioSharp is an open-source project written in C#: Ownaudio is a cross-platform C# audio library that works across platforms without external dependencies.
Engineered for speed, consistency, and developer ease, it solves common hurdles in audio, audio-analysis, audio-effect. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in C# for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/ModernMube/OwnAudioSharp.git
cd OwnAudioSharp
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
C# environment and standard tooling
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
OwnAudioSharp coordinates its core functionality through a modular C# pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed OwnAudioSharp into C# backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open MIT license.
🚀 Getting Started
Install OwnAudioSharp using your package manager: `git clone https://github.com/ModernMube/OwnAudioSharp.git`
Initialize your project workspace or configuration file for OwnAudioSharp.
Import OwnAudioSharp into your codebase or invoke it directly from your terminal.
Execute your test suite or run `OwnAudioSharp --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
ModernMube/OwnAudioSharp is currently ranked #6,512 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #6,483 | NVlabs/Skill2Env | Python | ★ 112 | Compare ↗ |
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| #6,483 | fzakaria/omnibin | Python | ★ 112 | Compare ↗ |
| #6,512 | ModernMube/OwnAudioSharp This Project | C# | ★ 111 | |
| #6,512 | blackwinter-attic/wirble | Ruby | ★ 111 | Compare ↗ |
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Frequently Asked Questions
What does OwnAudioSharp do? +
Ownaudio is a cross-platform C# audio library that works across platforms without external dependencies.
What language is OwnAudioSharp written in? +
The primary language is C#. Topics include: audio, audio-analysis, audio-effect, audio-player, audio-processing.
Is OwnAudioSharp actively maintained? +
Yes, the last recorded push was on Sep 27, 2026 with 1 open issues being tracked.
How many stars does OwnAudioSharp have? +
OwnAudioSharp has 111 stars and 8 forks on GitHub.
How does OwnAudioSharp rank among GitHub repositories? +
With 111 stars, ModernMube/OwnAudioSharp is ranked #6,512 globally across all repositories tracked on GitHubRepo and #410 among C# projects.
What license is OwnAudioSharp distributed under? +
The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.