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MichaelSmith
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MichaelSmith/prey_win

Prey is a simple application for tracking stolen computers.

C# ◇ developer-tools NOASSERTION
★1STARS
⑂1FORKS
!0ISSUES
🏆#22,965GLOBAL RANK
🔥19DAYS TRENDING
🚀
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Momentum

+10

STARS · LAST 30 DAYS

1

PER DAY

#880

MOST-STARRED C#

Window7 days30 days90 days
Stars gained+7+10+90
Per day111
Forks gained+1+3+10

prey_win gained 10 stars in the last 30 days, about 1 a day, and now has 1. It is about 17 years old and has averaged roughly 0 stars a year. It ranks #880 among C# repositories and #22,965 across all languages on GitHubRepo.

Trending Record

prey_win has maintained a continuous presence across global trending indexes, peaking at #100. Below is the 30-day activity profile:

💡 Overview

prey_win is an open-source project written in C#: Prey is a simple application for tracking stolen computers.

Engineered for speed, consistency, and developer ease, it solves common hurdles in C#. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in C# for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/MichaelSmith/prey_win.git
cd prey_win

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

C# environment and standard tooling

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

prey_win coordinates its core functionality through a modular C# pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed prey_win into C# backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open NOASSERTION license.

🚀 Getting Started

1

Install prey_win using your package manager: `git clone https://github.com/MichaelSmith/prey_win.git`

2

Initialize your project workspace or configuration file for prey_win.

3

Import prey_win into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `prey_win --help` to verify successful setup.

👍 Strengths

Active community backing with 1 GitHub stars and verified adoption.
Permissive open-source distribution under the NOASSERTION license.
Built in C# for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C# and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

⇄ Alternatives & Direct Competitors

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👥 Who Should Use This

Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

MichaelSmith/prey_win is currently ranked #22,965 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

RankRepositoryLanguageStarsAction
#20,735 xman/utility Shell ★ 2 Compare ↗
#20,735 locusf/monotooth HTML ★ 2 Compare ↗
#20,735 morgs/poll-builder Python ★ 2 Compare ↗
#20,735 daaku/tempdir Ruby ★ 2 Compare ↗
#20,735 pdsphil/ruby-merlin Ruby ★ 2 Compare ↗
#22,965 MichaelSmith/prey_win This Project C# ★ 1
#22,965 prepor/prepor-ru PHP ★ 1 Compare ↗
#22,965 dfugere/flat_lady Ruby ★ 1 Compare ↗
#22,965 openmoney/openmoney-plugin — ★ 1 Compare ↗
#22,965 mayo/timetravel Ruby ★ 1 Compare ↗
#22,965 devrieda/cookie_crumbs Ruby ★ 1 Compare ↗

Frequently Asked Questions

What does prey_win do? +

Prey is a simple application for tracking stolen computers.

What language is prey_win written in? +

The primary language is C#. Topics include: software.

Is prey_win actively maintained? +

Yes, the last recorded push was on Sep 18, 2009 with 0 open issues being tracked.

How many stars does prey_win have? +

prey_win has 1 stars and 1 forks on GitHub.

How does prey_win rank among GitHub repositories? +

With 1 stars, MichaelSmith/prey_win is ranked #22,965 globally across all repositories tracked on GitHubRepo and #880 among C# projects.

What license is prey_win distributed under? +

The repository reports a NOASSERTION license. Always verify the repository LICENSE file for legal terms.

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