A lightweight fast and simple homebrew loader for Nintendo Wii.
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Momentum
+10
STARS · LAST 30 DAYS
1
PER DAY
#248
MOST-STARRED C
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +7 | +10 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +1 | +3 | +10 |
loadMii gained 10 stars in the last 30 days, about 1 a day, and now has 21. It is about 17 years old and has averaged roughly 1 stars a year. It ranks #248 among C repositories and #13,814 across all languages on GitHubRepo.
Trending Record
27
DAYS ON TRENDING
#100
BEST RANK
Oct 8, 2009
FIRST APPEARANCE
Active
STATUS TODAY
loadMii has maintained a continuous presence across global trending indexes, peaking at #100. Below is the 30-day activity profile:
💡 Overview
loadMii is an open-source project written in C: A lightweight fast and simple homebrew loader for Nintendo Wii.
Engineered for speed, consistency, and developer ease, it solves common hurdles in C. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in C for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/LemonBoy/loadMii.git
cd loadMii
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
C99 or C11 compiler with CMake / make
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
loadMii coordinates its core functionality through a modular C pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed loadMii into C backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open source license.
🚀 Getting Started
Install loadMii using your package manager: `git clone https://github.com/LemonBoy/loadMii.git`
Initialize your project workspace or configuration file for loadMii.
Import loadMii into your codebase or invoke it directly from your terminal.
Execute your test suite or run `loadMii --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with C, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
LemonBoy/loadMii is currently ranked #13,814 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #13,722 | nbibler/devpay | Ruby | ★ 22 | Compare ↗ |
| #13,722 | larrytheliquid/cry | Ruby | ★ 22 | Compare ↗ |
| #13,722 | dustin/memcached-test | Python | ★ 22 | Compare ↗ |
| #13,722 | DrMark/ultrasphinx | Ruby | ★ 22 | Compare ↗ |
| #13,722 | ruphy/oxy-cursors | — | ★ 22 | Compare ↗ |
| #13,814 | LemonBoy/loadMii This Project | C | ★ 21 | |
| #13,814 | bigfleet/blanket | Ruby | ★ 21 | Compare ↗ |
| #13,814 | lydgate/git-todo-py | Python | ★ 21 | Compare ↗ |
| #13,814 | bousquet/tableau | Ruby | ★ 21 | Compare ↗ |
| #13,814 | gnu-lorien/crack-attack | C++ | ★ 21 | Compare ↗ |
| #13,814 | mvanholstyn/strac | Ruby | ★ 21 | Compare ↗ |
Frequently Asked Questions
What does loadMii do? +
A lightweight fast and simple homebrew loader for Nintendo Wii.
What language is loadMii written in? +
The primary language is C. Topics include: software.
Is loadMii actively maintained? +
Yes, the last recorded push was on Jul 25, 2010 with 0 open issues being tracked.
How many stars does loadMii have? +
loadMii has 21 stars and 3 forks on GitHub.
How does loadMii rank among GitHub repositories? +
With 21 stars, LemonBoy/loadMii is ranked #13,814 globally across all repositories tracked on GitHubRepo and #248 among C projects.
What license is loadMii distributed under? +
No SPDX license identified yet. Code without a license is subject to copyright by default.