LanceJZ/Asteroids-in-Polycode
Asteroids in Polycode using C++ 11 in VS 2015
Base Defender using SFML 2.3.2
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Asteroids in Polycode using C++ 11 in VS 2015
Game for #indiedevmixtape 03 Space Jam made in Unity 5
Asteroids made using Unity 5
Omega Race classic arcade remade using the SDL2 library with classic vector line graphics in C++11 using Visual Studio 2013. I also use the vmath-0.10 library found at http://bartipan.net/vmath/