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Lacro59
Home / C# / playnite-howlongtobeat-plugin

Lacro59/playnite-howlongtobeat-plugin

This plugin shows HowLongToBeat data in Playnite.

★179STARS
⑂31FORKS
!4ISSUES
🏆#5,427GLOBAL RANK
🔥2DAYS TRENDING
🚀
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Star History

Continuous Observations
Interactive star growth chart for Lacro59/playnite-howlongtobeat-plugin
CSV

Momentum

+10

STARS · LAST 30 DAYS

1

PER DAY

#343

MOST-STARRED C#

Window7 days30 days90 days
Stars gained+7+10+90
Per day111
Forks gained+1+3+10

playnite-howlongtobeat-plugin gained 10 stars in the last 30 days, about 1 a day, and now has 179. It is about 6 years old and has averaged roughly 30 stars a year. It ranks #343 among C# repositories and #5,427 across all languages on GitHubRepo.

Trending Record

playnite-howlongtobeat-plugin has maintained a continuous presence across global trending indexes, peaking at #4530. Below is the 30-day activity profile:

💡 Overview

playnite-howlongtobeat-plugin is an open-source project written in C#: This plugin shows HowLongToBeat data in Playnite. .

Engineered for speed, consistency, and developer ease, it solves common hurdles in howlongtobeat, playnite, plugin. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.

⚡ Key Features

1

Optimized execution pipeline written in C# for predictable speed.

2

Zero-friction configuration with comprehensive sensible defaults out of the box.

3

Cross-platform runtime support across Linux, macOS, and Windows environments.

4

Strong typing and modular architecture designed for easy extension and maintainability.

5

Standardized CLI and API interfaces for smooth integration into CI/CD workflows.

6

Active community maintenance with regular dependency updates and security patches.

📥 Installation

terminal
$ git clone https://github.com/Lacro59/playnite-howlongtobeat-plugin.git
cd playnite-howlongtobeat-plugin

⚙ System Requirements

Platforms

  • • macOS
  • • Linux
  • • Windows

Runtime & Dependencies

C# environment and standard tooling

Architecture

x86_64, ARM64 (Apple Silicon & Graviton)

🧠 How It Works

playnite-howlongtobeat-plugin coordinates its core functionality through a modular C# pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.

🎯 Production Use Cases

Production System Integration

Embed playnite-howlongtobeat-plugin into C# backend services to handle core application logic.

CI/CD Automated Pipelines

Run automated validation, builds, and integration suites during deployments.

Developer Tooling & Workflows

Accelerate developer onboarding with pre-configured project utilities.

Open Source Extension

Fork and customize internal modules under the repository's open MIT license.

🚀 Getting Started

1

Install playnite-howlongtobeat-plugin using your package manager: `git clone https://github.com/Lacro59/playnite-howlongtobeat-plugin.git`

2

Initialize your project workspace or configuration file for playnite-howlongtobeat-plugin.

3

Import playnite-howlongtobeat-plugin into your codebase or invoke it directly from your terminal.

4

Execute your test suite or run `playnite-howlongtobeat-plugin --help` to verify successful setup.

👍 Strengths

Active community backing with 179 GitHub stars and verified adoption.
Permissive open-source distribution under the MIT license.
Built in C# for high execution speed and developer familiarity.
Cross-platform compatibility across modern Linux, macOS, and Windows environments.
Clean modular design allowing flexible configuration and pipeline integration.

⚠️ Considerations

Requires familiarity with C# and modern CLI workflows.
Ecosystem extensions may require manual configuration depending on environment constraints.
Active development roadmap means breaking API changes may occur across major versions.

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👥 Who Should Use This

Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads.

🏆 Nearby in the Rankings

Lacro59/playnite-howlongtobeat-plugin is currently ranked #5,427 by stars across every repository tracked on GitHubRepo. These are adjacent projects:

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#5,417 tempestai-dev/tempest TypeScript ★ 180 Compare ↗
#5,417 kairyou/agent-tools JavaScript ★ 180 Compare ↗
#5,427 Lacro59/playnite-howlongtobeat-plugin This Project C# ★ 179
#5,427 rubyrep/rubyrep Ruby ★ 179 Compare ↗
#5,427 coderello/laravel-passport-social-grant PHP ★ 179 Compare ↗
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Frequently Asked Questions

What does playnite-howlongtobeat-plugin do? +

This plugin shows HowLongToBeat data in Playnite.

What language is playnite-howlongtobeat-plugin written in? +

The primary language is C#. Topics include: howlongtobeat, playnite, plugin.

Is playnite-howlongtobeat-plugin actively maintained? +

Yes, the last recorded push was on Sep 27, 2026 with 4 open issues being tracked.

How many stars does playnite-howlongtobeat-plugin have? +

playnite-howlongtobeat-plugin has 179 stars and 31 forks on GitHub.

How does playnite-howlongtobeat-plugin rank among GitHub repositories? +

With 179 stars, Lacro59/playnite-howlongtobeat-plugin is ranked #5,427 globally across all repositories tracked on GitHubRepo and #343 among C# projects.

What license is playnite-howlongtobeat-plugin distributed under? +

The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.

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