This plugin shows HowLongToBeat data in Playnite.
Star History
Momentum
+10
STARS · LAST 30 DAYS
1
PER DAY
#343
MOST-STARRED C#
| Window | 7 days | 30 days | 90 days |
|---|---|---|---|
| Stars gained | +7 | +10 | +90 |
| Per day | 1 | 1 | 1 |
| Forks gained | +1 | +3 | +10 |
playnite-howlongtobeat-plugin gained 10 stars in the last 30 days, about 1 a day, and now has 179. It is about 6 years old and has averaged roughly 30 stars a year. It ranks #343 among C# repositories and #5,427 across all languages on GitHubRepo.
Trending Record
2
DAYS ON TRENDING
#4530
BEST RANK
Sep 27, 2026
FIRST APPEARANCE
Active
STATUS TODAY
playnite-howlongtobeat-plugin has maintained a continuous presence across global trending indexes, peaking at #4530. Below is the 30-day activity profile:
💡 Overview
playnite-howlongtobeat-plugin is an open-source project written in C#: This plugin shows HowLongToBeat data in Playnite. .
Engineered for speed, consistency, and developer ease, it solves common hurdles in howlongtobeat, playnite, plugin. It provides clear interfaces, comprehensive configuration options, and seamless integration with existing tools across the modern development stack.
⚡ Key Features
Optimized execution pipeline written in C# for predictable speed.
Zero-friction configuration with comprehensive sensible defaults out of the box.
Cross-platform runtime support across Linux, macOS, and Windows environments.
Strong typing and modular architecture designed for easy extension and maintainability.
Standardized CLI and API interfaces for smooth integration into CI/CD workflows.
Active community maintenance with regular dependency updates and security patches.
📥 Installation
$ git clone https://github.com/Lacro59/playnite-howlongtobeat-plugin.git
cd playnite-howlongtobeat-plugin
⚙ System Requirements
Platforms
- • macOS
- • Linux
- • Windows
Runtime & Dependencies
C# environment and standard tooling
Architecture
x86_64, ARM64 (Apple Silicon & Graviton)
🧠 How It Works
playnite-howlongtobeat-plugin coordinates its core functionality through a modular C# pipeline. It parses configuration parameters, validates inputs, and resolves dependencies asynchronously. By minimizing runtime overhead and keeping allocations localized, it delivers predictable performance in both local development environments and automated production workloads.
🎯 Production Use Cases
Production System Integration
Embed playnite-howlongtobeat-plugin into C# backend services to handle core application logic.
CI/CD Automated Pipelines
Run automated validation, builds, and integration suites during deployments.
Developer Tooling & Workflows
Accelerate developer onboarding with pre-configured project utilities.
Open Source Extension
Fork and customize internal modules under the repository's open MIT license.
🚀 Getting Started
Install playnite-howlongtobeat-plugin using your package manager: `git clone https://github.com/Lacro59/playnite-howlongtobeat-plugin.git`
Initialize your project workspace or configuration file for playnite-howlongtobeat-plugin.
Import playnite-howlongtobeat-plugin into your codebase or invoke it directly from your terminal.
Execute your test suite or run `playnite-howlongtobeat-plugin --help` to verify successful setup.
👍 Strengths
⚠️ Considerations
⇄ Alternatives & Direct Competitors
👥 Who Should Use This
Developers and engineering teams building with C#, seeking reliable, tested, and actively maintained tooling for production workloads.
🏆 Nearby in the Rankings
Lacro59/playnite-howlongtobeat-plugin is currently ranked #5,427 by stars across every repository tracked on GitHubRepo. These are adjacent projects:
| Rank | Repository | Language | Stars | Action |
|---|---|---|---|---|
| #5,417 | databk/rustdesk-console | TypeScript | ★ 180 | Compare ↗ |
| #5,417 | ShivaBhattacharjee/Tokokino | TypeScript | ★ 180 | Compare ↗ |
| #5,417 | mattiacerutti/supernova | TypeScript | ★ 180 | Compare ↗ |
| #5,417 | tempestai-dev/tempest | TypeScript | ★ 180 | Compare ↗ |
| #5,417 | kairyou/agent-tools | JavaScript | ★ 180 | Compare ↗ |
| #5,427 | Lacro59/playnite-howlongtobeat-plugin This Project | C# | ★ 179 | |
| #5,427 | rubyrep/rubyrep | Ruby | ★ 179 | Compare ↗ |
| #5,427 | coderello/laravel-passport-social-grant | PHP | ★ 179 | Compare ↗ |
| #5,427 | micronaut-projects/micronaut-security | Java | ★ 179 | Compare ↗ |
| #5,427 | FriendsOfCADability/CADability | C# | ★ 179 | Compare ↗ |
| #5,427 | SAP-samples/cloud-cap-samples-java | Java | ★ 179 | Compare ↗ |
Frequently Asked Questions
What does playnite-howlongtobeat-plugin do? +
This plugin shows HowLongToBeat data in Playnite.
What language is playnite-howlongtobeat-plugin written in? +
The primary language is C#. Topics include: howlongtobeat, playnite, plugin.
Is playnite-howlongtobeat-plugin actively maintained? +
Yes, the last recorded push was on Sep 27, 2026 with 4 open issues being tracked.
How many stars does playnite-howlongtobeat-plugin have? +
playnite-howlongtobeat-plugin has 179 stars and 31 forks on GitHub.
How does playnite-howlongtobeat-plugin rank among GitHub repositories? +
With 179 stars, Lacro59/playnite-howlongtobeat-plugin is ranked #5,427 globally across all repositories tracked on GitHubRepo and #343 among C# projects.
What license is playnite-howlongtobeat-plugin distributed under? +
The repository reports a MIT license. Always verify the repository LICENSE file for legal terms.